06-26-2019, 03:49 AM | #11 | |
Join Date: Nov 2017
|
Re: Super Easy Divine Magic Rules
Quote:
Granted, if you are attacking the guy above with fine weapons, there is no guarantee your weapon breaks (+1 weapons save on a 1-3 and +2 on a 1-5) so all he's bought is a miss (unless he drops 2 wishes on each attacker). |
|
06-26-2019, 03:50 AM | #12 |
Join Date: Nov 2017
|
Re: Super Easy Divine Magic Rules
I'm glad so many of you like it! :D
|
06-26-2019, 03:52 AM | #13 | |
Join Date: Nov 2017
|
Re: Super Easy Divine Magic Rules
Quote:
Any ideas on the specifics you want to use? Maybe every 10 silver worth of sacrifices buy you a devotional xp? Participating in a weekly holy ceremony=+10 xp Participating in a seasonal holy ceremony=+50 xp? Participating in a high holy day=+100xp? |
|
06-26-2019, 03:59 AM | #14 | |
Join Date: May 2019
|
Re: Super Easy Divine Magic Rules
Quote:
I don't see it working like this at all. I can see Chanley rushing to a fallen companion, calling out to their god and the fallen one being completely healed. I can see Ferrick whispering a quick prayer before making that 'impossible' leap. I can see Torrence asking his god to guide this arrow*. But 6 wishes and an attack? Not for me. * I would probably limit this type of effect to double damage Last edited by MikMod; 06-26-2019 at 04:11 AM. Reason: Added clear limit to attack boosts |
|
06-26-2019, 04:08 AM | #15 | |
Join Date: May 2019
|
Re: Super Easy Divine Magic Rules
Quote:
Currying favor with a deity isn't something I see as trivial or easy. I certainly don't want players gaming this. Who really knows what a god sees as devout in any case? I want my religious players to follow the tenets of their religion, sure, but that on its own won't mean a steady stream of wishes. As Shoug said, it's in those difficult moments, when your characters have to choose between a very attractive base desire or a nobler, more moral path, even if that makes their lives more difficult, that this comes into play at its strongest. Can your player put something else, someone else, before themselves? Can they give up something? Can they make a sacrifice? A real sacrifice that affects them, not just stabbing a sheep for $10? It's hard. And it should be, I think. Overall most players will not think the 'reward' of a wish is worth this difficult path, IMO. |
|
06-26-2019, 04:24 AM | #16 | |
Join Date: Nov 2017
|
Re: Super Easy Divine Magic Rules
Quote:
|
|
06-26-2019, 04:28 AM | #17 | |
Join Date: Nov 2017
|
Re: Super Easy Divine Magic Rules
Quote:
Considering blowing through 6 wishes is between 1800-3000xp for a single orgy of destruction, and your mate could have bought 3-6 permanent talents for that same expense (assuming you use the new xp system in full), I would rather err on the side of awesome. |
|
06-26-2019, 04:32 AM | #18 | |
Join Date: May 2019
|
Re: Super Easy Divine Magic Rules
Quote:
I also made no specific moral position superior. If your morals/god dictates that bloodshed is a good and desireable goal in life that's fine. But when you need to capture and interrogate that spy rather than cut his head off, your character will be facing a moral decision. Remember, your god is always watching, and they know if you deliberately looked the other way allowing another PC to subdue him. If I was GM and you did this you might well LOSE a whole lot of xp... |
|
06-26-2019, 04:40 AM | #19 | |
Join Date: May 2019
|
Re: Super Easy Divine Magic Rules
Quote:
However, if you called on your god to 'protect me from my foes' surely that is your wish that turn. And it would be logical to have all the strikes simply bounce off you since the 'breaking of all weapons held by people in my front hexes' wasn't actually the wish. Maybe 'shatter their weapons' would be one decent wish though? |
|
06-26-2019, 05:35 AM | #20 |
Join Date: May 2019
|
Re: Super Easy Divine Magic Rules
Bayer the Bloodletter.
Spilling blood is good. Blood is the life force. Revel in it. Followers of Bayer wear little armour and no shields in order that their wounds be plentiful and seen. Scars are revered and a source of pride. Followers use their own special poultice on wounds which enhances scarring (heals 1 but precludes physiker). Fighters must use bladed weapons. Worshipers should seek out conflict and war, fight to the death and show no mercy. They will die in battle, not in bed. Meat is the holiest of foods and must NEVER be cooked. Freshly killed meat full of warm blood is the goal. Drinking the blood of your fallen enemies allows you to take their strength, so strong enemies like trolls, giants and dragons are particularly sought after. Followers of Bayer have perfected a way of using blood as a tattoo ink and these are often dense, violent and powerful. Clothing, when worn, will usually be red or black. Followers rarely swear allegiance but prefer to wander as mercenaries, working for those who are willing to fight to change the world, bringing evolution through violence. Strength is right and Bayer's Bloodletters are the swords of the righteous. --- Plenty of moral guidance there. Obviously will appeal to certain characters more than others, but I think we can see some interesting problems and conflict ahead! :) |
|
|