06-25-2019, 06:43 AM | #1 |
Join Date: Nov 2017
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Super Easy Divine Magic Rules
If your view of Divine Magic is that it should be subtle and more reflecting on a god blessing their chosen with luck and non-obvious protections, this is for you.
Any character with the Priest Talent (or perhaps a True Faith Talent of similar cost) can buy Lesser Wishes for 400 xp. Any character with Theologian Talent can buy Lesser Wishes for 300 xp. Boom. Characters now have a divine ability to manipulate reality without being limited to spells or spell effects. It works with existing mechanics. And allows for a thematic battle of wills between religious champions as they throw and cancel each other's wishes. Obviously Wish cost can be tampered with to taste. The downside is that your experience is going into a resource you use up to do your things. |
06-25-2019, 08:11 AM | #2 | |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: Super Easy Divine Magic Rules
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06-25-2019, 08:31 AM | #3 |
Join Date: Dec 2017
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Re: Super Easy Divine Magic Rules
I like it.
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06-25-2019, 09:43 AM | #4 |
Join Date: Sep 2018
Location: North Texas
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Re: Super Easy Divine Magic Rules
And w/o the demonic dependency, I assume?
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
06-25-2019, 10:38 AM | #5 |
Join Date: May 2019
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Re: Super Easy Divine Magic Rules
Yup. I'm going to use xp for wishes as part of cults/worship in my campaign after Shoug suggested it. It's so simple it's beautiful. I like the mechanic where it's 'special' xp though, which you earn for following your faith and which is reserved for wish/prayers. This forum is so good! :)
Applying this new rule was barely an inconvenience. Last edited by MikMod; 06-25-2019 at 10:44 AM. Reason: Inside joke callback to OP thread title |
06-25-2019, 11:31 AM | #6 |
Join Date: Oct 2015
Location: New England
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Re: Super Easy Divine Magic Rules
Fantastic idea, but when I use this house rule, I'll push the XP cost higher since even lesser wishes are so powerful.
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06-25-2019, 12:12 PM | #7 |
Join Date: May 2015
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Re: Super Easy Divine Magic Rules
I'd suggest removing the most powerful use of the lesser wishes instead (the one where you get to dictate a die roll result in advance).
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06-26-2019, 12:10 AM | #8 | |
Join Date: Jun 2018
Location: Durham, NC
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Re: Super Easy Divine Magic Rules
Quote:
This is brilliant |
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06-26-2019, 12:26 AM | #9 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Super Easy Divine Magic Rules
Are you allowed to own more than one lesser wish at a time? If so, this could make for an interesting Theologian villain whom has a stockpile of lesser wishes. Say he has a dozen.
It could go like this: Each of your three hero's attack the Evil High Priest Theologian and each gets their weapon broken. Followed by him doing a sweep with a battleaxe, scoring triple damage on all three of your guys. Net cost: 6 lesser wishes. Likely result 3 dead heroes in one turn. A counter to someone with that many lesser wishes would be having your own stockpile of lesser wishes. That is an extreme example. Set up your villain as you need. |
06-26-2019, 03:47 AM | #10 |
Join Date: Nov 2017
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Re: Super Easy Divine Magic Rules
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