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Old 03-27-2019, 10:41 AM   #1
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Ghost possession

A character who rolls a critical failure on a spook roll now has the ghost bound to them. The ghost will seem to vanish at this point.

Every night when the character sleeps roll 3/IQ. On a success nothing happens. On a critical success they're free and the ghost goes back wherever. On an ordinary failure they have nightmares and they lose a point of exposure fatigue (as per Woodsman) until they get an undisturbed night's rest. On a critical failure they get a full night's sleep and the ghost does a partial Geas on them.

A character under a Ghost Geas needs to win an IQ contest with the ghost for any decision counter to the ghost's obsession or give in on that point. Note this is fork in the road level, not shall I continue walking down this road. There needs to be an obvious choice in front of them, rather than a simple continuation.
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