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#11 |
Munchkin Associate Dev
Join Date: Apr 2010
Location: Austin
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We're not limiting this to 100 playmats, we just need a minimum of 100 to put in the order. We'll happily print as many playmats as we get preorders.
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Devin Lewis || Munchkin CCG Designer, Steve Jackson Games Twitter: @SJGames || Facebook: SJ Games and Munchkin |
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#12 |
Join Date: Oct 2014
Location: St. Louis, Missouri
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This new map has some visual similarities to the one based on Washington DC seen on BGG a few weeks ago -- wonder what sorts of scenarios we can cook up?
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#13 |
Join Date: Feb 2016
Location: Lancaster, PA
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I'm already thinking 'Invasion of Beijing'. That city is enormous...
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Andy Mull MIB Agent #0460 Ogre 134th Battalion Lancaster, PA Imgur: https://agent0460.imgur.com/ |
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#14 |
Join Date: Oct 2014
Location: St. Louis, Missouri
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Okay, you got my money. Will we get any sort of update as to when the 100th order is received and production begins?
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#15 |
Chief Executive Officer
Join Date: Aug 2004
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We will update this forum thread, yes.
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Battlegrip.com, my blog about toys. |
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#16 |
Join Date: Dec 2016
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I'm in for a pre-order. Having a smaller mat on hand will be useful in addition to the large 80mm hex mats I'm painting up.
But here are some points: * 2" hexes would a better size for miniatures and I would have preferred that, but I see how you have the legacy hardware problem of overlays. Still, I would be happier with 2" and can make my own overlays if I really wanted them. * For the love of mercy, why can't you design fully geo-morphic maps? * If this goes well, please consider 2" hex fully geomorphic mats for the future! 2 such mats would make a good size playing field with a lot of flexibility for set-up. Some percentage of your customers, including me, would buy at least two and you get more sales. ^,^
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All-Purpose Gaming Blog: Goblinhall |
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#17 | ||
Join Date: Jun 2010
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Because we're using a different medium (mat instead of mapboard), it creates some limitations with borders, etc. This is a bit smaller than our traditional boards. I'm not unaware of the concerns, but there is a bigger picture. And as mentioned, overlays should easily be able to account for the variations. D.
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#18 | |
Join Date: Dec 2016
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That is a much more elegant system than having to rely on fiddly overlays to achieve bigger maps.
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All-Purpose Gaming Blog: Goblinhall |
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#19 |
Join Date: Oct 2014
Location: St. Louis, Missouri
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Yet those Panzer Leader style boards all end up looking the same, since all roads and waterways must line up with each other (I think I have the first 40 or so regular ones, and then the eight Deluxe boards, for "maybe"Ogre use).
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#20 |
Join Date: Dec 2016
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For folks who would like to enjoy a coöperative game of Ogre Tetris, get a group of players, take 6 different ODE boards, and try to lay them out on a 4' x 8' table and match up all the map edges.
~,^
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All-Purpose Gaming Blog: Goblinhall |
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