06-28-2019, 10:42 PM | #31 | ||
Join Date: Oct 2013
|
Re: Some questions on Spaceships
Quote:
Quote:
|
||
06-28-2019, 11:00 PM | #32 | ||||
Join Date: Aug 2004
Location: Wellington, NZ
|
Re: Some questions on Spaceships
Quote:
Quote:
Quote:
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
||||
06-28-2019, 11:03 PM | #33 | |
Join Date: Aug 2004
Location: Wellington, NZ
|
Re: Some questions on Spaceships
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
|
06-28-2019, 11:36 PM | #34 | ||
Join Date: Jul 2008
|
Re: Some questions on Spaceships
Quote:
You don't need to be using missiles for one ship to provide cover to another. Any space weapon has range that trivializes the size of ships and the space between them needed to stay out of each others' way. It might be possible to have a defensive missile ship provide cover to ships in a separate maneuver element. But that would require relatively long-legged (and thus not cheap) countermissiles and some reason for actually having separate maneuver elements. You don't want to try to engage incoming missiles with a single beam each - unless you're using the Missile Shield rule, I suppose, but at that point you definitely don't have any need for antimissiles. VRF (improved) lasers delete all incoming while barely even trying. Quote:
Frankly, it's not clear why it's a drone rather than a armed cutter with boarding parties. If you wanted to disable the ship mostly intact, presumably the next step is boarding, ideally conducted as quickly as possible after the disabling.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
||
06-29-2019, 12:10 AM | #35 |
Join Date: Dec 2007
|
Re: Some questions on Spaceships
The most unconventional missile I ever saw was the boarding missile from Gall Force. It punched through the hull of the Star Leaf and then opened up to release it's passenger. Of course that the passenger was a mass of invertebrate goo was the only reason it could survive the trip.
|
06-29-2019, 09:06 AM | #36 |
Join Date: Aug 2005
Location: Portland, Oregon
|
Re: Some questions on Spaceships
Sure it can be. If you want to assassinate President Evil, your missile can be programed to drain off velocity before entering atmosphere. Then it can approach his glorious palace at a speed no greater than a pre-starflight missile and explode wrecking the whole place but carrying no bigger a load than needed for that.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
06-29-2019, 09:22 AM | #37 | |
Join Date: Jul 2008
|
Re: Some questions on Spaceships
Quote:
(Also, you cannot "drain off" velocity in space. 'Slowing down' and 'speeding up' are the same task of acceleration, and both are brutally expensive.)
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
06-29-2019, 10:18 AM | #38 | |
Join Date: Oct 2013
|
Re: Some questions on Spaceships
Quote:
But that seems like the answer to what FeiLin was asking - if you want complex missiles, build them as drones and use 'hangars' to launch them rather than weapon systems. Given that a 16cm missile only masses 1/10 of a ton you'd need to scale a lot of the systems down to SM-1, but that means that the cost might actually compare favorably with the $100K a normal missile costs. As a GM I might even both allow you to launch them out of weapon systems as a special option and give a cost discount for 'single use' - I'm sure that there are all sorts of corners you can cut if you expect an operational lifetime measured in hours at best. |
|
06-29-2019, 10:54 AM | #39 | ||
Join Date: Jul 2008
|
Re: Some questions on Spaceships
Quote:
Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
||
Tags |
spaceships |
|
|