03-14-2012, 10:42 AM | #21 |
Join Date: Aug 2007
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Re: 'Godlike' using GURPS?
Enhanced Move must be bought by movement type. Air and Space are separate.
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Fred Brackin |
03-14-2012, 01:04 PM | #22 | |
Join Date: Nov 2009
Location: Oregon
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Re: 'Godlike' using GURPS?
Quote:
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03-14-2012, 02:49 PM | #23 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: 'Godlike' using GURPS?
Better maneuverability, no stall speed and no landing strip required are also good features.
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03-14-2012, 06:03 PM | #24 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: 'Godlike' using GURPS?
I'd do some speed/range table calculations for the MG42 (the main German infantry machine gun) before you commit to that. Everyone in WWII is keen to defend themselves against air attack. He's smaller than an aircraft, but also slower.
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03-14-2012, 08:51 PM | #25 |
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: 'Godlike' using GURPS?
But also probably nowhere near as loud. Hard to shoot down if he hugs treetops, and range is it's own defense.
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03-16-2012, 09:10 AM | #26 |
Join Date: Jan 2005
Location: Vancouver, WA
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Re: 'Godlike' using GURPS?
With an MG 42 I'd expect range is less of an issue than elevation. I can't imagine it's easy to point and fire one of those things more than a few degrees up into the air? They weigh 25 lbs and are nearly 4' long! Don't know about recoil...but I fired an M-60 (only a couple of times in Army Basic Training) and it had a pretty good kick so I wouldn't want to try pointing it up and fire it from the shoulder. If he approached low from the front they might be able to spray him pretty good, though.
I'll have to do some research on German AA options now... :) M |
03-16-2012, 02:53 PM | #27 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: 'Godlike' using GURPS?
Like Crakkerjakk said, he's likely to be flying low, so some of the time, he won't have much elevation. I mentioned the MG42 because it (or an MG34) is much commoner than proper AA weapons. But it's a thoroughly effective weapon against him if it can get hits, far more so than it is against a normal aircraft, which has some DR, and a lot more hit points.
Last edited by johndallman; 03-16-2012 at 02:53 PM. Reason: Spelling |
03-19-2012, 02:19 AM | #28 | |
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: 'Godlike' using GURPS?
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Looking at it again, you're quite right, it's not levelled. Still, even just thin will give him a really very high flight ceiling and he doesn't fly fast enough that he need realistically worry about it otherwise. |
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03-19-2012, 04:34 AM | #29 | |
Join Date: Aug 2004
Location: Udine, Italy
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Re: 'Godlike' using GURPS?
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Kfz-4 early-war AA vehicle An alternative is a pintle mount. Pintle mount Or a specialised (and thus rarer) tripod mount for AA use in stationary defense. Nice photos Generally speaking, an allied low-flying, slow-moving character will fare well against German units if they don't expect strafing attacks by conventional Jabos. That applies to many units in the early war, but Panzer units are already more dangerous than the average at that time. Later in the war, most units will fear Shturmoviks and Tempests, so they'll be much more dangerous; Panzer units will be the most dangerous of them all. So I second the proposals made in some of the previous posts. The best defense is stealth: flying at night if at all possible, otherwise, treetop skimming. Then there is surprise; if you are manning an AA position, you usually rely on warnings, and on spotting a largish, noisy object. Then there is evasive maneuvering: again as mentioned, the guy is slower than a Thunderbolt, but much smaller; add distance. If all else fails, the Thunderbolt can't land behind a house, this guy can. |
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03-20-2012, 09:20 AM | #30 |
Join Date: Jan 2005
Location: Vancouver, WA
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Re: 'Godlike' using GURPS?
Thanks guys. We've been working on some more characters for our TOG (Talent Operations Group, if I haven't spelled that out before):
1. The flier already discussed. We may add a small air or sonic blast type of Innate Attack to him. He was a Talent before the war and applied to the TOC (T.O.Command) for training. 2. A soldier who can turn himself and others invisible, but do it unless he's unobserved when he does it. I forget if we put Glamour on this (gives a Will roll to notice). We're going to manifest ability this during a mini-scenario and then add him to the group. 3. Commando that has the electrical arc ability (a 7D melee attack from Powers) and maybe some sort of defensive ability - light DR from an electrical shield of some sort. 4. One with minor Magneto-like abilities: a magnetic shield that stops bullets and frag (DR, with forcefield, front only, metal only) and the ability to throw small pieces of metal at enemies (a ranged innate attack modeled like a gun...but we haven't figured out pistol, rifle, or shotgun). He always carries a pocketful of screws. Some of the samples in Godlike are simply bizarre. The sample TOG's lieutenant can 'inhale objects' for a limited time. Not sure how to model it, or what its use would be in game. :) M |
Tags |
godlike, wwii |
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