01-24-2020, 02:45 PM | #12 |
Join Date: Dec 2017
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Re: Thorsz is coming
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01-24-2020, 03:39 PM | #13 | |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: Thorsz is coming
Quote:
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01-24-2020, 03:51 PM | #14 |
Join Date: Apr 2018
Location: Idaho Falls
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Re: Thorsz is coming
Like a vast Labyrinth under the ruins of an ancient citadel, buried below the marshes south of a vast metropolis?
Now, where have I heard of that? |
01-24-2020, 05:10 PM | #15 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Thorsz is coming
Wait until you see the background setting of the Death Test.
I'm giving GMs license to giggle whenever the players take anything odd about this city for granted. My role was very modest. I just asked "can that be made to work" and "why is that there"?
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-HJC Last edited by hcobb; 01-24-2020 at 05:17 PM. |
01-24-2020, 07:06 PM | #16 |
Join Date: Feb 2016
Location: New Jersey
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Re: Thorsz is coming
By "Megadungeon", I assume something along the scope of Caves of Chaos...? I have been designing a batch of hex dungeons and maps, the majority of them hand-drawn, to fill the void in this square-grid world. I did design something midway between small map and megadungeon... but I'd like to take a stab and tackle the project.
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01-24-2020, 08:18 PM | #17 |
Join Date: Dec 2017
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Re: Thorsz is coming
I would not consider Caves of Chaos to be a megadungeon, or even close. Anything that you can imagine clearing out back to the wall studs is too small and/or easy to be in the category I have in mind. The OSR is pretty well supplied with things I would consider megadungeons (several hundred keyed entries; big and complex enough to get genuinely lost in). Some good examples include Rappan Athuk, Stonehell, Castle of the Mad Archmage and Barrowmaze. Real old school examples include Greyhawk, Caverns of Thracia, and Ruins of Undermountain.
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01-24-2020, 08:29 PM | #18 |
Join Date: Apr 2018
Location: Idaho Falls
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Re: Thorsz is coming
Even Palace of the Vampire Queen, five levels, average 40+ rooms per level, isn't really a MegaDungeon
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01-24-2020, 09:33 PM | #19 |
Join Date: Feb 2016
Location: New Jersey
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Re: Thorsz is coming
I understand now. I played a bit of D&D, as a kid, never enjoyed it, and so I'm still inexperienced in FRPG playing. Now I know what a megadungeon is.
Here's a map that I made today. Not a megadungeon, but hopefully someone would like to stock and use. It's in megahex scale. Gray are walls, red is brick walls, blue is water, brown are columns, yellow are unlocked doors, magenta are locked doors, purple are secret/hidden doors. https://cdn.discordapp.com/attachmen...88/unknown.png
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01-25-2020, 05:36 AM | #20 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Thorsz is coming
Dwarves of Dran dig a T's Lair of tunnels every week so perhaps the reason Cidri is so big and fluffy is that it's tunnels all the way down by this point?
Consider the physics of planet as mega dungeon...
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