02-22-2013, 10:12 AM | #1 |
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Pyramid #3/52: Low-Tech II
The great thing about history is that while the events are long past, our knowledge of the details is always growing. Remember Pyramid #3/33: Low-Tech? Well, e23 recently dug deeper and found Pyramid #3/52: Low-Tech II. After carefully dusting off the artifacts, here's what turned up:Guarding caravans
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-22-2013, 11:36 AM | #2 |
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Re: Pyramid #3/52: Low-Tech II
Love the Lord of the Manor stuff but I'm a bit troubled by the way poultry farming blows comparable cash crops out of the water. No setup, tiny land requirement, highest revenue, no drawbacks listed.
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02-22-2013, 12:05 PM | #3 |
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Re: Pyramid #3/52: Low-Tech II
We had poultry back when I lived in the mountains...and one of the drawbacks I recall was coyotes. They think poultry are tasty. I imagine other predators work as well. And illness.
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02-22-2013, 12:14 PM | #4 |
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Re: Pyramid #3/52: Low-Tech II
I lived on the Umatilla reservation for a while, and our chickens were plagued by feral dogs.... one "*******" rooster was gang killed by angry hens though... literally hen pecked to death.
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02-22-2013, 12:37 PM | #5 |
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Re: Pyramid #3/52: Low-Tech II
Also, I would think that, as farming poultry IS so easy, in a mediaeval setting every farm is going to farm enough poultry to feed themselves in addition to whatever else they do, so any lord of the manor who tries to make his fortune by doing JUST poultry is going to find himself with a serious lack of a market. Specialised poultry farming works in the modern era because there are enough consumers doing no farming at all to provide a sufficient demand. This is alluded to in the "Distribution of Labour" box.
Last edited by joncarryer; 02-22-2013 at 12:52 PM. |
02-22-2013, 12:59 PM | #6 |
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Re: Pyramid #3/52: Low-Tech II
That's pretty much reality . . . crowded places with poor people have more chickens than anything else. The "hard" drawbacks are diseases that wipe out all your chooks in one go and predators, neither of which is universal. (Source: A very good friend whose dad runs a poultry farm.) The "soft" downside is that people get damned tired of eating poultry for every meal; this is a problem for any high-production food item, which is why economies that lean even vaguely toward sumptuary laws tend to place a high value on harder-to-raise food, and why a noble who tried to get rich on chickens would lose face.
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02-22-2013, 01:07 PM | #7 |
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Re: Pyramid #3/52: Low-Tech II
Tired of chicken!? Blasphemy! Fried, grilled, seasoned, soup, shredded... the list is endless. Cultural insanity, I say.
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02-22-2013, 01:22 PM | #8 | |||
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Re: Pyramid #3/52: Low-Tech II
Quote:
What large ones bring to the table are animal traction, and "secondary" products like large sections of bone, tendon, and hide (and heavier duty bone, tendon and hide) that you just can't get off a chicken. Quote:
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Joking aside, I do understand the problem. Something people with more tastebuds than I have to suffer with, I hear. Put more spices in! Problem solved! :D
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02-22-2013, 03:08 PM | #9 |
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Re: Pyramid #3/52: Low-Tech II
I liked this issue. The first three all had direct relevance to a setting I'm building. I expect they'll be quite useful.
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02-22-2013, 03:52 PM | #10 | ||
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Re: Pyramid #3/52: Low-Tech II
Quote:
Quote:
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low-tech, pyramid 3/52, pyramid issues |
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