11-21-2012, 04:44 AM | #1 |
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Vote up a Fantasy Setting
Vote up a Fantasy Setting
I’ve decided to run one of these threads. I give options, you vote (open invitation to forumites). I will break ties and provide further input as needed. Once we have some idea of what the initial world set up and general outline of features is like, other posters will develop races, kingdoms, gods, and so on for use in the setting. Those will be voted up or down much as in VUASO. All topics will be introduced by me, in order to keep some coherence. But feel free to suggest matters for voting and submissions. EDIT: Initial votes have been tallied. Judgment calls have been made. The spoiler below is just for reference:
Spoiler:
CLOSED TOPICS WITH CLEAR WINNERS: Shape and Nature of the world: Mostly Earthlike, but with fantastic features (mainly geographic like floating islands, but regional fantastic micoclimates like a valley of endless summer are possible) TL: TL 3 is default TL. TL 4 is max. Gunpowder is not universal. Use it if you like it, don't use it if you don't like it. But it is part of the setting. Primitive regions/nations/whatever are certainly possible. Connections with other worlds: World-hopping is possible but rare Gods: Mysterious and Distant (design the myths and religions that you like) Magic: After two rounds of boting and considerable discussion: PATH/BOOK is the winner. Note that the additional stuff like type discounts , power Talents, and so on from GURPS Powers is not being used, but supernatural Advantages are perfectly fine. Blessed, Oracle, and so on are okay. OPEN SUBMISSIONS FOR RACES: http://forums.sjgames.com/showthread...13#post1480313 The first round draft picks are: Centaurs Biggams Common Dragons Dreamweavers & Watchers Mohani OPEN POLL: More races, yes or no? Last edited by combatmedic; 12-07-2012 at 12:08 PM. Reason: add Chaotean |
11-21-2012, 05:09 AM | #2 |
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Re: Vote up a Fantasy Setting
Since I'm happy with my fantasy world rough sketch. I'll mostly vote it, unless something comes up I like more.
Shape and nature Earth-like planet Magic system RPM TL Default and max of 4 Races Humans and (semi-)humanoids only, with rare spirits Connections World hopping is possible but rare Gods Mysterious and distant
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11-21-2012, 05:12 AM | #3 | |
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Re: Vote up a Fantasy Setting
Quote:
I'd like to see where the other contributors take it before I put in my votes. And yes, if something comes up that you like more, you can alter votes so long as you do so before the topic in question is closed. I don't plan on closing all this very soon. But it depends on the volume of posts, the number of contributors, etc. Closures will be announced in advance. Last edited by combatmedic; 11-21-2012 at 05:16 AM. |
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11-21-2012, 05:14 AM | #4 |
Join Date: Mar 2006
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Re: Vote up a Fantasy Setting
Actually, the first thing I think we should establish is: what kind of fantasy?
Swords and sorcery? Tolkienesque? Low fantasy? High fantasy? Mythic? Wainscot? Sorry to hijack the thread for the moment, but fantasy goes in so many dire toons, I though it best to state what we're going for right off the bat. I'll vote when I get back from work.
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11-21-2012, 05:22 AM | #5 | ||||||
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Re: Vote up a Fantasy Setting
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11-21-2012, 05:25 AM | #6 | |
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Re: Vote up a Fantasy Setting
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The votes on these initial questions/topics will actually answer that question, Faolyn. I'm assuming that High Fantasy (meaning fantasy not set on Earth) is likely. Although Low Fantasy (set on Earth) or Wainscot is possible if people vote for 'Earth/'the real world'' as a specified 'Other' option |
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11-21-2012, 06:08 AM | #7 |
Join Date: May 2011
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Re: Vote up a Fantasy Setting
Oh goody! I am running a DF campaign that is sometimes too big for its britches, so this could be a fun thing to steal ideas from and allow to influence me.
Shape and Nature of the World • Mostly Earthlike, but with some fantastical geography (flying islands, crystalline forests, vast underworld caverns, wandering mountains) • Strange seasons, day-night cycle, or climates I like fantastical geography because that is part of the draw of a fantasy background. Nothing has to have a better reason than "a wizard did it" (or a god, or whatever). I like strange seasons and day-night cycles because I want it to be a plot convenient time of day and year at all times. I don't think that this is something a GM needs to have well defined at the start of a campaign, actually, since pre-scientific people don't necessarily have a very accurate worldview. Magic System please pick one. Or, if you really want more than one, choose 'Other' and specify • Something else (please specify) I like Threshold Magic for arcane casters, and I like magic as Powers for those who use magic in a more intuitive way. I suppose that Divine Favor is a form of magic as Powers, which suits me, since faith is an intuitive position, in my own worldview. Tech Levels • TL 2 - default; I always wanted to see a more tech limited fantasy background, and somehow every one I've gamed in has been a background with steel and plate armor and so on. • TL 3 (without gunpowder) - because someone will have a character concept that probably needs steel or something, and I don't begrudge anyone their good time. I would like the fighting to be muscle powered, though, if it isn't magical. Races/sapient creatures • Humans, humanoids, and non-humanoid races exist, may include spirits or talking beasts I like this talking beasts idea, but I am more interested in animals at animal scale, preferably with animal bodies, rather than anthro animal races. I am also in favor of spirits and faerie, if only because this thread might be a resource for ideas for my DF campaign. I am also a fan of the traditional FRPG races with something novel. I like elves (or someone who lives a long time) with amnesia, dwarves with no women (all disliking other races and being cursed to rely on them), orcs who herd cattle (or something weirder). I don't mind these races getting less iconic, but as a point of departure, I appreciate the classics. Connections with other worlds • World hopping is possible but rare The PCs might do it, but it should be extraordinary. Gods • Distinct pantheons, probably in competition Gimme competitive and meddlesome gods please. Maybe even make it possible to ascend to heaven to displace someone. |
11-21-2012, 06:28 AM | #8 | |
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Re: Vote up a Fantasy Setting
Quote:
It seems like grouping squid with humans instead of octopuses, based on the fact that they have two different kinds of limbs.
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11-21-2012, 06:41 AM | #9 | |
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Re: Vote up a Fantasy Setting
Quote:
I don't know any other useful definitions for 'High' and 'Low' fantasy. Maybe you do know some. But you've hit on part of the reason why I chose not to open with a 'what kind of fantasy' question. Vague or contestable labels would not help much, and might lead to a pointless tangent about literary subgenres. We aren’t marketing or reviewing a fantasy novel—we are designing a shared world for gaming purposes. Better, methinks, to just ask a series of questions about setting to be designed. The answers will give us a basic picture of what things are like. If you wish to label the resulting framework 'high', 'low' swords and sorcery', or whatever, it doesn't matter to me. I won't quibble with your personal definition. Does all that make sense? YMMV, of course. |
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11-21-2012, 07:16 AM | #10 |
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Re: Vote up a Fantasy Setting
Yay! another one of these!
Mostly Earth like with fantastic geography (emphasis on fantastic geography) Book/Path Magic from Thaumology (mixed with hardback system) TL3 no gunpower. max and default. Spirits and humans you can do a lot with that. Isolated If we have lots of gates we should start with the cosmos, not a single world Two opposed gods. I favor them representing light and dark (not good and evil). This is because such a situation makes for good Epics. Wow, I think I'm going for a low profile approach here. No pointy ears, no Dragons, the magic isn't flashy, but spirits roam the land, and two massive powers pit their strength against each other.
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