05-09-2018, 06:52 AM | #2011 |
Join Date: Sep 2004
Location: Canada
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Re: Ravens N' Pennies - GURPS Content Posts
I'm going to go out on a limb here and say Christopher knows the subject matter and isn't going to be making the usual clangingly-ignorant errors.
Which is a refreshing change from when the average non-SJG company tries to do anything non-European, but really we're used to a high level of quality in GURPSdom. SJG have spoiled us. Christopher is very much of this quality :)
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05-09-2018, 10:02 AM | #2012 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
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This is probably going to be a Patreon thing. I might get inspired to toss something into Pyramid at some point, but that is always a bit of a hassle because of research.
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05-10-2018, 10:36 AM | #2013 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Gamemaster's Guidepost: When to Follow, Make, Ignore, Bend, or Break Rules
Today is GURPSday so I'm going to chat about rules. In my experience you need to not only know the rules, but know when to modify them (or leave them alone). You may come up with the bestest most realistic amazing rule evar . . . but it's impossible to use in play. Or maybe you want to ignore a rule, but then realize it causes problems with other mechanics. Whatever you're doing, I got a few bits of sage advice to pass on . . .
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05-15-2018, 09:29 PM | #2014 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
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05-17-2018, 12:06 PM | #2015 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Gamemaster's Guidepost: The Soul and Your Game
Today is GURPSDay and today Emily Smirle aka "Bruno" is talking about the concept of a soul and how it can fit in your campaign.
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05-22-2018, 08:55 PM | #2016 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Dungeon Fantasy Aersalus - B-Team - Session 8
Another session report from my DF campaign - this time the B-Team.
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05-24-2018, 12:52 AM | #2017 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
GURPS101: Deconstructing Enhanced Time Sense
Today is GURPSday and today and I'm deconstructing a new advantage: Enhanced Time Sense.
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05-24-2018, 01:25 PM | #2018 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Ravens N' Pennies - GURPS Content Posts
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Imperceptible Perceptions, +75% comes to 34 points for a variant form of Precognition [25] so seems a bit expensive, even with auto success on Danger Senses Per roll. Combat Perceptions: looks good but should list whether it stacks with the penalty reduction of Trained By a Master. I think it probably shouldnt but like it as a way to counter those penalties without getting TbaM Universal Perceptions: is also in my opinion priced to high. At +450% that makes it 202 points for a limited +5 Per. Ok its not very limited but thats still pricey compared to +5 Per [25].
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries Last edited by Refplace; 05-24-2018 at 01:31 PM. |
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05-24-2018, 02:02 PM | #2019 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
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It's not +5 to just Perception rolls - it's +5 to any roll you could conceivably benefit from being able to see things in "slow mo." That's DX, IQ, Perception, whatever. I might even let it benefit combat rolls to notice weak points in a foe when targeting chinks. Basically, combine this with Visualization and you get a task-modeling AI that's REALLY good at its job. Or using a magical do-hickey to see millions of multiple possible outcomes in just a few seconds.
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05-24-2018, 03:51 PM | #2020 | ||
Join Date: Nov 2008
Location: Yukon, OK
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Re: Ravens N' Pennies - GURPS Content Posts
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