04-03-2014, 12:05 PM | #21 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Ritual Path Magic spells for zero point features?
Then it's much easier to do it as two separate spells, one greater, and one lesser.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
04-03-2014, 06:23 PM | #22 | |
Join Date: Aug 2004
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Re: Ritual Path Magic spells for zero point features?
Quote:
[soapbox]Which gets back to what has become my single biggest complaint about GURPS: the way that the point system has become all-important, to the point that even story and setting are forced to bend to accommodate it. The above post is essentially “social traits have point totals in GURPS, and RPM levies an increased energy cost based on anything with a point cost regardless of whether or not it makes sense in the context of the setting.”[/soapbox] Last edited by dataweaver; 04-03-2014 at 10:56 PM. |
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ritual path magic, rpm |
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