10-30-2011, 05:45 PM | #21 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Immunity
Quote:
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10-30-2011, 08:11 PM | #22 | |
Banned
Join Date: Apr 2008
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Re: Immunity
Quote:
Control is limited to matter, energy or forces. And the largest possible category is "Common", not Universal. |
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10-30-2011, 08:34 PM | #23 |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Immunity
They have that Godlike Control box that mentions things like Time and Space...
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-JC |
10-30-2011, 09:52 PM | #24 |
☣
Join Date: Sep 2004
Location: Southeast NC
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Re: Immunity
Injury Tolerance: Damage Reduction, introduced in Powers, is the IT they are talking about, in case you are looking only at the versions of IT listed in Basic. It basically divides penetrating damage by a factor of 2, 3, or 4 (and optionally extendable indefinitely higher, with ever increasing cost).
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
10-31-2011, 12:17 AM | #25 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Immunity
Quote:
"POWERS isn't trying to be realistic; it describes a cheesy power stunt. I'm sure you could get as harsh as you needed. For instance, you could note that realistic ricochets happen at <20°, so the -2 describes a net deflection through 40°. Read that as -1 per 20° and you're at -9 -- and need nine levels of Control -- to send a bullet back at its shooter by warping space back on itself 180°. " |
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10-31-2011, 06:58 AM | #26 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: Immunity
Quote:
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10-31-2011, 07:17 AM | #27 |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Immunity
Unless you apply that Cosmic, +50%, mentioned to allow you get rid of that minimum damage, mentioned on pp. P118-119.
__________________
-JC |
10-31-2011, 07:47 AM | #28 |
Join Date: Oct 2010
Location: earth....I think.
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Re: Immunity
and then you have something that cost a lot more depending on the maximum amount of damage fire can do in his setting.
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10-31-2011, 08:53 AM | #29 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Immunity
Specially when some reflexive healing absorption DR will also serve to do the trick...
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10-31-2011, 09:15 AM | #30 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Immunity
Um cosmic +50% doesn't cut it. one of the basic points of IT:DR is a Mimium of 1 point. note it Injury, you need to add Damage Resistance to stop being nickled and timed by small attacks.
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