Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 06-23-2010, 11:33 PM   #11
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Mutually assured destruction

That sounds like two Wait maneuvers facing off and the fighters tying in the Quick Contest for cascading Waits defined on p. 108 of Martial Arts; see in particular the paragraph directly after the "Modifiers" block. It could also be a case of tying in the Quick Contest defined under Who Draws First? on p. 103 of Martial Arts; see in particular the second bullet point. In either case, the essential effect is that the two are standing off and suddenly act, and could conceivably attack truly simultaneously, with the result that neither can parry with the weapon being used to attack.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote
Old 06-23-2010, 11:55 PM   #12
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Mutually assured destruction

Quote:
Originally Posted by Kromm View Post
That sounds like two Wait maneuvers facing off and the fighters tying in the Quick Contest for cascading Waits defined on p. 108 of Martial Arts; see in particular the paragraph directly after the "Modifiers" block.
Wouldn't that require some outside trigger, though?
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 06-25-2010, 09:32 AM   #13
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Mutually assured destruction

Quote:
Originally Posted by Ulzgoroth View Post

Wouldn't that require some outside trigger, though?
No. The rules are quite clear on this. See the second bullet point. A dialog like this is 100% rules-legal:
Player 1: "I take Wait, and will respond if he tries to attack me."
Player 2: "I take Wait, and will attack if he keeps waiting."
Player 1: "I take Wait, and will respond if he—"
Player 2: "Arrrrgh! I attack!"
GM: "Okay, you both have Wait as your last maneuver. Roll a Quick Contest."
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote
Old 06-25-2010, 02:30 PM   #14
jacobmuller
 
jacobmuller's Avatar
 
Join Date: Feb 2006
Location: Not in your time zone:D
Default Re: Mutually assured destruction

Quote:
Originally Posted by thulben View Post
So I'm learning a new form for my martial arts training and the last meaningful step in the form comes after the two fighters involved have disengaged and see an opening in the other guy and so go for a slash with a knife. As that's happening, both realize that to follow through with their own cut would mean that they'd get cut as well, and so both bail. My question is: are either/both of these actions resolvable in GURPS? It seems that because of the granularity of turns that it's not, but I'd be interested in being proven incorrect.
Despite the expert answers given above: no.
Defensive Attack/ Cascading Wait/ Who Draws First does resolve the combatants mutual destruction but not their decision to not attack.

I think that'd come under Common Sense (Active) and the GM tells you "If you go ahead with this attack, you're practically guaranteed to get pawned."
__________________
"Sanity is a bourgeois meme." Exegeek
PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/
It's all in the reflexes
jacobmuller is offline   Reply With Quote
Reply

Tags
kromm explanation


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:07 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.