06-03-2015, 10:47 AM | #31 |
Join Date: Aug 2004
Location: Chicagoland Area, Illinois
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Re: Targeting modifiers
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06-03-2015, 11:08 AM | #32 | |
Join Date: Jul 2005
Location: Stevens Point, WI
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Re: Targeting modifiers
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Edit: Obviously (?) I am talking about the BGG Car Wars files section; BGG in general is a great resource, but it seems that it is not a major destination for Car Wars files. Last edited by Hawke; 06-03-2015 at 11:55 AM. |
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06-03-2015, 01:44 PM | #33 | ||
Join Date: Aug 2004
Location: Twin Cities, MN
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Re: Targeting modifiers
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I recommend making your own website for writing about and hosting files. I don't post anything on BGG; all of our Car Wars stuff is on the SPARK website and all of my other game aids are on my personal website, esglabs.com. Both are hosted at a hosting service for which I pay about a $100 a year. The service includes many choices for site software if you don't want to write everything yourself. As far as the files themselves, there's a bunch of free and paid file sharing services out there. A personal Dropbox works fine for low numbers of downloads, but if you want more suggestions Wikipedia has a category for them. Quote:
It's hard to comment on a new player aid, being a relatively old Car Wars player, but I'll try. It seems fiddly, switching out cards every turn (until you reach your favorite speed, if you get to stay there) and keeping track of handling using physical implements vs. writing it on your sheet. It would work better as a booklet than a bunch of cards, which has already been mentioned. We talk though movement and targeting/handling/crash table rolls, so even if you don't have that stuff memorized or have a chart right in front of you it'll be announced for everyone to double-check. Different cultures. Regardless, if it helps your players then I'm glad.
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Last edited by Parody; 06-03-2015 at 02:10 PM. |
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06-03-2015, 02:33 PM | #34 | ||
Join Date: Aug 2004
Location: Chicagoland Area, Illinois
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Re: Targeting modifiers
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Work. |
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06-03-2015, 02:51 PM | #35 | ||
Join Date: Jul 2005
Location: Stevens Point, WI
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Re: Targeting modifiers
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The boardgamegeek CW page seems to be pretty dead, but it will do the job if there is nothing better out there. Quote:
But seriously, it seems to me that even experienced CW players don't have much interest in following some of the more esoteric charts (especially the movement/arcs section of the targeting modifiers), given the existence of stuff like the "miles messervy speed modifiers" from your own website, and Jeffr0's "The official speed and range modifiers should not be used. A GURPS, Fourth Edition style combined speed/range modifier should be used instead. We have a chart for this." (sadly, no chart provided) and several mentions on these forums along the lines of " flat -1 per 30 mph speed mod" or "straight out of the book and not taking arcs into account" |
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06-03-2015, 02:57 PM | #36 | |
Join Date: Aug 2004
Location: Hillsboro, Oregon, USA
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Re: Targeting modifiers
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It would work better as a booklet, but it worked exceedingly well as a bunch of cards. Edit: No one ever had to ask "How fast is Bob going?" I swear, half of our table talk back in the day was just asking how fast someone was going. (Sometimes it was "Oh crap. How fast was I going again?") Edit edit: To put it another way. Any fiddliness it brought, it more than paid for by eliminating any need to look up the control table chart, ever, because you always had it right in front of you.
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Chris Goodwin I've started a subreddit for discussion of INWO and Illuminati. Check it out! Last edited by Chris Goodwin; 06-03-2015 at 03:09 PM. |
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06-03-2015, 03:03 PM | #37 |
Join Date: Jul 2005
Location: Stevens Point, WI
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Re: Targeting modifiers
Here's hoping. I've uploaded it and hopefully it'll be approved soonish.
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06-03-2015, 03:42 PM | #38 | |||||
Join Date: Aug 2004
Location: Twin Cities, MN
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Re: Targeting modifiers
I hear Internet's available at home too. Heck, some people have it on their phones! ;)
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If you want I could host it on the SPARK site. You're probably better off using something you can update yourself though. ::shrug:: Quote:
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I don't think any of us have the Control Table memorized, but knowing that the last safe Handling Status from 60-80 is -1 handles an awful lot of Control Table needs. (We also have handouts so we don't have to look everything up in a book or PDF.) Quote:
Then again, our favorite vehicle combat game in those days was Circvs Maximvs.
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Last edited by Parody; 06-03-2015 at 04:57 PM. Reason: Added note on why I suggest having your own site. |
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06-04-2015, 12:41 PM | #40 |
Join Date: Jul 2013
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Re: Targeting modifiers
These days, I print out the vehicle sheets from the Combat Garage, a copy of the "official" Car Wars record sheet and put them in plastic sheet protector back to back. Then I write all over them with wet erase markers. Can't use dry erase markers, they rub off too easily.
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