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Old 10-15-2015, 09:47 AM   #81
Jürgen Hubert
 
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Default Re: The GURPS Index

I've made a lot of updates to the Creatures lists, including making sure that all the creatures from the topical list are on the alphabetical list (384 creatures so far!). What's still missing are a lot of "humanoid" opponents from various books (such as generic town guards and the like) as well as the various beings from Big Lizzie.

I've also created an index table for Mass Combat Units, since that's also something likely to be of use.
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Old 10-16-2015, 12:46 AM   #82
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Default Re: The GURPS Index

Any thoughts on whether unique artifacts should go in the weapons and equipment lists?

Also, what about magic items in general?
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Old 10-16-2015, 08:50 AM   #83
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Default Re: The GURPS Index

Quote:
Originally Posted by Perfect Organism View Post
Any thoughts on whether unique artifacts should go in the weapons and equipment lists?

Also, what about magic items in general?
...perhaps we could put them all into a category similar to a Tech Level category?

Unless you want to include all the magic items from GURPS Magic, in which case we should probably create a separate page (but how should we list the magic items for a particular spell?).

Incidentally, I have renewed my Wikidot.com subscription. If you haven't noticed a disruption so far, then you aren't going to do so in the future.
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Old 10-16-2015, 12:58 PM   #84
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Default Re: The GURPS Index

I think I have found all the Dungeon Fantasy occupational templates - or at least, those at the 250 point level, excluding henchmen but including all the lenses.
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Old 10-16-2015, 10:36 PM   #85
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Default Re: The GURPS Index

Added a list of Creature Prefixes. There aren't that many outside of Dungeon Fantasy Monsters 1, but enough that I thought this was warranted.
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Old 10-17-2015, 08:46 AM   #86
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Default Re: The GURPS Index

Quote:
Originally Posted by Jürgen Hubert View Post
I think I have found all the Dungeon Fantasy occupational templates - or at least, those at the 250 point level, excluding henchmen but including all the lenses.
You have them now that I finished DF9's.
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Old 11-16-2015, 12:47 PM   #87
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Default Re: The GURPS Index

Over on RPGNet, someone suggested creating an "Optional Rules Tracker" for GURPS - a sheet of some kind where you could list which optional rules are used for your campaign.

Such a tracker would be fairly easy to do as a Google Sheet, but I think it would be a good idea to create an index page for optional rules. However, I don't have a clear idea yet on how to organize an "Optional Rules" index - any suggestions? What are the possible categories and subcategories?
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Old 11-16-2015, 10:35 PM   #88
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Default Re: The GURPS Index

I thought there was already an HTML-based page of campaign switches, but all I could find was this PDF from here.
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Old 11-17-2015, 09:05 AM   #89
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Default Re: The GURPS Index

Seems like I was thinking of the trait sorter. Yeah, a version of this for optional rules would be neato.
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Old 12-09-2015, 01:59 PM   #90
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Default Re: The GURPS Index

Does this Index have character sheets for 3rd Edition?

Yes, it should have such for 4th also, but I believe there's enough of a base to have both types of character sheet.
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