Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-13-2018, 01:55 PM   #1
johndallman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default [Basic] Disadvantage of the Week: Cursed

Cursed [-75] is a supernatural disadvantage, notionally mental. Things go badly for you: anything thatís bad for the party gets you first and hardest, and anything good misses you out. You have lots of bad luck, and never any thatís good. The GM should make sure that the world is bad to you, because youíre cursed. Buying this off is not merely a matter of coming up with 75 points. You also have to find out who or what has cursed you, and deal with that.

This isnít quite as bad as being quadriplegic [-80], or the worst level of Terminally Ill [-100], but as a voluntary part of character design, it seems to be for players who want to portray a tragedy of their own. Iíve only known one player who wanted it, and as the GM I refused, because itís a spotlight-hogging trait.

Cursed is more useful as a tool for offsetting the point cost of supernaturally acquired advantages, such as vampirism, or for representing really bad critical failures with magical abilities, via long-term effects. There are helpful suggestions for things to do to Cursed characters scattered across GURPS supplements: assume any matter of chance will go wrong for you. Horror has an Affliction of Cursed; it shows up in the Madness Dossier around reality shards, and likewise in Infinite Worlds. Psi-Tech has a machine that can strip Luck and inflict Cursed, although not permanently. Thaumatology suggests Cursed as an implementation of the ďevil eyeĒ and Ritual Path Magic has ways to do that.

What have you done with Cursed?
johndallman is offline   Reply With Quote
Old 04-13-2018, 02:06 PM   #2
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: [Basic]Disadvantage of the Week: Cursed

Quote:
Originally Posted by johndallman View Post
Iíve only known one player who wanted it, and as the GM I refused, because itís a spotlight-hogging trait.
It doesn't have to be. Cursed (nothing you do will ever be relevant) seems like a perfectly fine -75 point curse, and is the ultimate anti-spotlight.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 04-13-2018, 02:20 PM   #3
johndallman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Basic]Disadvantage of the Week: Cursed

Quote:
Originally Posted by Anthony View Post
It doesn't have to be. Cursed (nothing you do will ever be relevant) seems like a perfectly fine -75 point curse, and is the ultimate anti-spotlight.
My players are far too ingenious to confront with a challenge like that.
johndallman is offline   Reply With Quote
Old 04-13-2018, 03:00 PM   #4
RogerBW
 
RogerBW's Avatar
 
Join Date: Sep 2008
Location: near London, UK
Default Re: [Basic]Disadvantage of the Week: Cursed

Quote:
Originally Posted by johndallman View Post
What have you done with Cursed?
I've never used this one. Even the character slated to die by the end of the session didn't have it. I've seen characters with Unluck, but not this.

Quote:
Originally Posted by Anthony View Post
Cursed (nothing you do will ever be relevant) seems like a perfectly fine -75 point curse, and is the ultimate anti-spotlight.
Challenge acceptó

Quote:
Originally Posted by johndallman View Post
My players are far too ingenious to confront with a challenge like that.
Öoh.
RogerBW is online now   Reply With Quote
Old 04-13-2018, 03:21 PM   #5
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: KyÔv, Ukraine
Default Re: [Basic] Disadvantage of the Week: Cursed

OP, I have a request: please insert spacebars between the right bracket and the next word so as to facilitate search engine operations, as apparently not all searches correctly split words like that. I mean starting from the next thread.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 04-13-2018, 03:42 PM   #6
David Johnston2
 
Join Date: Dec 2007
Default Re: [Basic] Disadvantage of the Week: Cursed

Quote:
Originally Posted by johndallman View Post
What have you done with Cursed?
The obvious thing I've done with curse is with my supervillain Strega. She Afflicts it on opponents. Because, you know...curse.
David Johnston2 is offline   Reply With Quote
Old 04-13-2018, 04:16 PM   #7
A Ladder
 
Join Date: Dec 2012
Default Re: [Basic] Disadvantage of the Week: Cursed

I've had one player take it on one character.
It went...poorly for that PC (but great for the player). He died by the end of the session (to much laughter).

It was really fun for me as a GM. Anything bad that I could think of happening to the party happened to him and the player couldn't complain *cackles maniacally*.

I would only recommend it to players who enjoy their characters getting plagued by bad die rolls, poor tactical choices, failure, negative bias and unfair circumstances. If the player is used to playing a light hearted, comedy-of-errors sort of game this disadvantage can fit nicely.
__________________
Quote:
Originally Posted by HunterS View Post
Congrats! You win the no-prize.
Quote:
Originally Posted by DouglasCole View Post
Gotta be fast to escape the propaganda machine of Viking swiftness
A Ladder is offline   Reply With Quote
Old 04-18-2018, 08:48 PM   #8
dripton
 
Join Date: Mar 2008
Location: Northern Virginia, USA
Default Re: [Basic] Disadvantage of the Week: Cursed

I've also seen this taken once, in 3E. It was a 100+40+5 point game, so the PC with Cursed got an extra 35 points, huge. The Cursed PC got fatally struck by lightning in his first adventure. Oops.

(It wasn't quite a "rocks fall you die" hose job; the adventure involved crossing a field during a lightning storm, and there was a small chance of getting struck, but Cursed influenced the dice a bit. First, instead of picking a random PC at risk, Cursed protected the Cursed PC's allies by volunteering the Cursed PC as tribute. Second, Cursed added some kind of negative modifier to the die roll. Third, the player rolled poorly. Fourth, everyone laughed.)
dripton is offline   Reply With Quote
Old 04-18-2018, 11:16 PM   #9
mr beer
 
Join Date: Mar 2013
Default Re: [Basic] Disadvantage of the Week: Cursed

Never had anyone take it...I think you'd need to be ready to play Paranoia but while everyone else is playing something else. I'd let a player take it though, at least once, just to play it out.
mr beer is offline   Reply With Quote
Old 04-18-2018, 11:23 PM   #10
PTTG
 
PTTG's Avatar
 
Join Date: Feb 2011
Default Re: [Basic] Disadvantage of the Week: Cursed

My first GURPS character had that. He also had Unkillable 3. Made for an interesting balance.
PTTG is offline   Reply With Quote
Reply

Tags
cursed, disadvantage of the week

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:03 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2020, vBulletin Solutions, Inc.