02-17-2021, 05:26 AM | #31 | |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: Mages and CQC (close quarters combat)?
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We’ve had fast advancing DF games get to this level as well. It’s ridiculous and over-the-top, and it needs a few house rules to work, but it can be fun to have godlike power where you can take on whole armies, scores of dragons, etc. |
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02-17-2021, 05:52 AM | #32 |
Join Date: Dec 2006
Location: Meifumado
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Re: Mages and CQC (close quarters combat)?
My last 2 cross-dimensional fantasy characters were close to 1000 points, and would eventually have reached 1500. But they were very different campaigns to a plain vanilla dungeon bash.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
02-17-2021, 05:01 PM | #33 | |
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Mages and CQC (close quarters combat)?
Quote:
Me, I'd like to play a 1500 pt character in the right setting: a plane hopping mage/gadgeteer, in particular.
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Travis Foster |
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Tags |
advice, combat, magic defenses |
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