10-29-2022, 09:49 AM | #21 | |
Join Date: Jul 2021
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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There's a YouTuber who does a channel that I think is Dungeons and GURPS (https://www.youtube.com/channel/UCRh...JTlTA/featured), his take is to use a pile of GURPS books and do full conversions of D&D monsters, spells, etc. To me that is just TOO much work. |
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10-29-2022, 10:12 AM | #22 | |
Join Date: Jan 2008
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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I will check out that YouTube channel. Thanks! Edit: hmmm, Spelljammer in DFRPG is an interesting concept with potential to be better than AD&D Spelljammer: https://enragedeggplant.blogspot.com...jammer-is.html I would drop the link between spelljamming speed and helms though. Spelljammer as a setting has more sensible economics if traveling between planets and/or the phlogiston is just a property of the setting, something you can just do, instead of something that requires a device which would be better employed moving vast quantities of cargo around a planetary surface instead. It's fine if you link helms to landing on a planet and require players to have one, but capturing a random space pirate ship should NOT yield a device that can cheaply move megatons of cargo around a planetary surface when attached to a merchant ship. Last edited by sjmdw45; 10-29-2022 at 10:45 AM. |
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10-29-2022, 10:49 AM | #23 | |
Join Date: Oct 2022
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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I'm usually always up for collaboration if I have time. SJGames looks like a different animal though--looks like submissions need to go through a process? Not sure if it could just be thrown into the Open License for publishing without further digging. But Id assume if someone was doing it for free and posted just conversion notes on a blog may be ok with SJGames? Would be a question for them. As for using one of my adventures, just email me and we can discuss. Themercilessmerchants at gmail dot com. |
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10-29-2022, 11:12 AM | #24 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
Just to put this in isolation: SJGames does not have any open license for publishing.
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10-29-2022, 11:23 AM | #25 | |
Join Date: Jan 2008
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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P.S. I'm not sure how to reach out to SJG (I'm kind of hoping they just see this thread) but yeah, the intent is to respect all of SJG's intellectual property and add value to the DFRPG ecosystem. If SJG expressed objections I would keep my conversion notes to myself instead of sharing them on this forum and/or github; but why would they object? They WANT people to play DFRPG. That's why this forum exists! Last edited by sjmdw45; 10-29-2022 at 11:46 AM. |
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10-29-2022, 11:41 AM | #26 |
Join Date: Oct 2022
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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10-29-2022, 11:51 AM | #27 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
(Just to be clear: that's not my opinion on whether they should. Just that they do not, and contacting Alain Dawson in the Licensing office is always the better part of valor given the company stance on OGL as a whole.)
From their website: Business Office * Alain Dawson (alain@sjgames.com) Director of Licensing
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
10-29-2022, 12:01 PM | #28 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
Yes, and it's not even a close call.
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10-29-2022, 12:23 PM | #29 |
Join Date: Jan 2008
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
Clarification: I can see how that title might infringe the Dungeon Fantasy trademark, but in that hypothetical it is Steve Jackson or an approved affiliate publishing that booklet, and they own the Dungeon Fantasy trademark. The question was whether you believe that title infringes the Tomb of Annihilation trademark if there is one.
Sorry to beat a dead horse. Just wanted to set the record straight there. Last edited by sjmdw45; 10-29-2022 at 12:26 PM. |
10-29-2022, 03:25 PM | #30 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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