12-04-2014, 10:57 AM | #1 |
Join Date: Mar 2006
|
Striker and Extra Attack without multistrike
I'm building a cinematic martial artist with some kind of chi powers. There's an interaction I'm unsure about, however.
Two of the powers the character has are: 1) a chi forcefield modeled as DR 5 with the force field enhancement and an impaling striker with crushing and cutting as alternative attacks 2) Extra Attack 1 my questions come from: if I don't have multi-strike, each attack from extra attack has to be with a different limb or weapon. Given that my strikers are basically "my hands are protected by chi", should the character be able to make two striker attacks, one for each hand? Or, since striker is only one "weapon", it can only be used once during an extra attack set? If the latter i the case, how would that interact with Striker (limb)? Does the limb limitation assume only one limb benefits? Is there an invisible "you have two strikers" baked into the -20%? Am I over thinking this? Should I just count it as a special effect and ignore it for ease of play? |
12-04-2014, 11:31 AM | #2 |
Join Date: Jun 2013
|
Re: Striker and Extra Attack without multistrike
Slap the enhancement Dual [+10%] on your Striker, along with Limb [-20%], and you'll have a "both my arms are Strikers and I can use each of them with a dual-weapon attack" setup.
|
12-04-2014, 12:32 PM | #3 |
Join Date: Aug 2004
|
Re: Striker and Extra Attack without multistrike
Dual is pretty eyebrow raising, when applied to the (already cheap) Striker advantage, especially with the "Limb" restriction.
Personally as a GM, I would make you buy one Striker (Limb -20%) per arm, leg, head, or other body part you wanted to have the advantages of a Striker with. Given Crushing Striker (Limb -20%; Chi -10%) is a whopping 4 points, I dont feel too bad about that ruling. Dual was meant for Melee Attack limited Innate Attacks, which would be a fine Chi power if that is how you wanted to build it.
__________________
My GURPS stuff |
12-04-2014, 01:52 PM | #4 | |
Join Date: Jun 2013
|
Re: Striker and Extra Attack without multistrike
Quote:
... That got weird. What I'm trying to say is that RAW will charge me ~9 points* to buy a 1d Crushing IA with Melee, ST-Based (unlimited) and Dual that lets me apply my swing crushing damage +1d at reach C, 1 with full DWA compatibility. Why in the world would I begrudge Striker compatibility with DWA? *Calculation: 5 x (1+1+0.1) x (.8) = 8.4, assuming I'm correct from memory that Melee (C, 1; Cannot Parry) is -20% and you're using multiplicative modifiers. It's 10 points with additive modifiers. |
|
12-04-2014, 02:27 PM | #5 |
Join Date: May 2013
Location: Ellicott City, MD
|
Re: Striker and Extra Attack without multistrike
|
12-04-2014, 04:36 PM | #6 | |
Join Date: Aug 2007
|
Re: Striker and Extra Attack without multistrike
Quote:
Anyway, your comparison is flawed since the ST of the character in question must be accounted for. Striker gives a per die bonus, so anyone who can do 3d from ST is much more consistent with a Striker, while someone who can do 4d is on average better. And someone going after Strikers/ST-Based (unlimited) without having a respectable ST score is odd. |
|
12-04-2014, 08:37 PM | #7 | |
Join Date: Jun 2013
|
Re: Striker and Extra Attack without multistrike
Quote:
|
|
Thread Tools | |
Display Modes | |
|
|