01-04-2019, 10:02 PM | #21 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Basic] Disadvantage of the Week: Impulsiveness
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While Overconfidence+Impulsiveness comes out to the same -15* points as One the Edge, the effect isn't quite the same (but should be just as dangerous).
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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01-04-2019, 10:54 PM | #22 | ||||
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Basic] Disadvantage of the Week: Impulsiveness
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An Overconfident PC can be cautious, they know they aren't invincible. They're just supremely confident of their abilities. They know for instance that they can't flip over a car with their bare hands, etc. And in Brandy's example, I wouldn't have required the PC to face four Orcs alone, unless previous encounters had shown Orcs to be particularly incompetent. Square off with two Orcs alone? Sure, probably. One on one? Definitely. Quote:
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I treat Disads individually... now I'll grant you that Impulsive and Overconfident can be a potent mix, but they're a far cry from |
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01-04-2019, 11:54 PM | #23 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Basic] Disadvantage of the Week: Impulsiveness
'Bold' doesn't mean 'frontal' or 'headlong'. It means high-risk, hopefully for high-reward. It means things like not holding a reserve.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
01-05-2019, 01:34 AM | #24 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Basic] Disadvantage of the Week: Impulsiveness
Quote:
That's my point, "boldness" is not a requirement. |
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01-05-2019, 08:24 AM | #25 | ||
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Basic] Disadvantage of the Week: Impulsiveness
Quote:
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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01-05-2019, 12:26 PM | #26 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Basic] Disadvantage of the Week: Impulsiveness
Quote:
Overconfident doesn't demand you take risks, it demands you treat the situation as though you are completely confident of your ability to handle it, but even then it isn't On the Edge. Faced with a machine gun nest and no cover, On The Edge says "Charge it soldier!". Overconfident says "You can handle this, come up with a plan and the plan will succeed!" But that plan could be "split up, spread wide and everyone charge the nest. We might lose someone, but we'll clear it", or even "That nest is unassailable, we'll retreat back down around those dunes over there and come around on it from a different angle". |
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01-05-2019, 01:08 PM | #27 |
Join Date: Aug 2004
Location: Pittsburgh PA USA
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Re: [Basic] Disadvantage of the Week: Impulsiveness
I've had kind of the opposite experience. I tried to play an Impulsive character once, and had a very hard time thinking of things for him to do. The only memorable one was jumping off a boat to try and rescue a treasure chest that had been thrown overboard. (He failed to find it on the harbor bottom.)
I'm too much the cautious planner to play Impulsiveness well.
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Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
01-05-2019, 01:22 PM | #28 |
Join Date: Aug 2005
Location: Denmark
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Re: [Basic] Disadvantage of the Week: Impulsiveness
In my current game ALL of the four PC's have Impulsive. And I wanted to run a horror/investigation game... Any investigation quickly turn into "action" because the PC's just rush towards NPCs and try to force something to happen... which, if the NPC isn't cooperative, turns into action (chases or combat most often).
I mean. It's fun and all. I just wished sometimes I could build a proper murder mystery were at least one or two of the PC's would care to follow the leads I put out instead of being so... impulsive. XD |
01-05-2019, 04:42 PM | #29 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Basic] Disadvantage of the Week: Impulsiveness
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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01-05-2019, 09:18 PM | #30 |
Join Date: Apr 2005
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Re: [Basic] Disadvantage of the Week: Impulsiveness
Maybe.
To my mind, OTE has a bit more self-hatred and conscious death-wish aspect to it. After all, it first appeared in GURPS 3E Cyberpunk several decades ago, back when that was an actual genre of RPG. With OTE, you go out of your way to court death, doing dumb crap like turning cartwheel while balanced on the edges of tall buildings, traffic surfing on the hoods of speeding cars, and insulting entire biker gangs while armed with nothing but a broken vodka bottle because, "F*** it, chummer, whatya gotta lose as compared ta livin'?" Overconfidence means that you never, ever look at your skill level or skill modifiers and certainly never think to compare your relative skill to your opponent or the task at hand. You have utter faith in your abilities. Death or injury is something that happens to other people, not you! You cheerfully volunteer for suicide missions because you believe that you're guy who's going beat the odds and make it back. Impulsiveness is act first, think later. Like a dog that somehow chases a raccoon up a tree, never thinking for a moment how it's going to get down from the tree, or what it's going to do with a cornered, angry raccoon sharing the same branch with it. |
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disadvantage of the week, impulsiveness |
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