12-20-2017, 07:19 PM | #1 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
Pyramid #3/110: Deep Space
"Space: the final frontier" doesn't really make much sense when you think about it. An area of space might be a frontier, but space itself is infinite. We could spend a billion years exploring it, and there'd still be things we hadn't seen -- mysteries out there waiting to be found. So won't you come take a journey into Pyramid #3/110: Deep Space?
Store Link: http://www.warehouse23.com/products/SJG37-2710
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
12-20-2017, 07:28 PM | #2 |
Join Date: Nov 2008
Location: Yukon, OK
|
Re: Pyramid #3/110: Deep Space
A day early? You guys starting Christmas break? Have an awesome one
Aytheric Space is the only article I read so far and I really liked it. Good use of existing material with GURPS Spaceships and RPM. The background is great and what I would expect from Tramlett. This deserves a book treatment as a new GURPS setting.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries Last edited by Refplace; 12-20-2017 at 07:31 PM. |
12-20-2017, 11:10 PM | #3 |
Join Date: May 2009
|
Re: Pyramid #3/110: Deep Space
Could you tell me what you think of it? The preview is the shortest I've ever read.It gives so little information.
|
12-21-2017, 12:35 AM | #4 | |
Join Date: Nov 2008
Location: Yukon, OK
|
Re: Pyramid #3/110: Deep Space
Quote:
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries Last edited by Refplace; 12-21-2017 at 02:33 AM. |
|
12-21-2017, 01:16 AM | #5 |
Join Date: Jun 2005
|
Re: Pyramid #3/110: Deep Space
I could see most of this issue combined into a single setting.
Start with the Expanse from Space Pirates. Interstellar space is not touched on much there; it is possible that humanity's initial FTL expansion - even colonization - is completely unaware of the aethyr, blowing right through Oort clouds without noticing anything unusual (for the few ships that travel the slow way, not using Gates). If you can not use magic or sense mana, and nothing near you does either, do you even know that magic exists? But eventually, someone finds out. Perhaps humanity's first contact with aliens is when they stumble across the Bazaar, and knowledge of the aethyr eventually comes back. That could become humanity's advantage: relatively high NZ-adapted technology, even ships that need not use the aethyr-lines (and very fast transportation between places they have had a decade or two to set up), in exchange for primitive magic. And of course there are space wrecks strewn throughout space. |
12-21-2017, 06:38 AM | #6 |
Join Date: Aug 2004
Location: Cockeysville, MD
|
Re: Pyramid #3/110: Deep Space
No, no, no! It should be Deeeeeeeeeeep Spaaaaaaaace.
... I had to do it.
__________________
--- My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs. |
12-21-2017, 07:23 AM | #7 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
Re: Pyramid #3/110: Deep Space
Quote:
As a peek behind the curtain, we've always done a "intro stuff + three pages + outro" preview for Pyramid, as that gives a sample of anywhere from half to most of the articles. Considering that some articles only run 2-3 pages, giving a multi-page look at each article might be excessive. That's why I go into more detail in my announcement posts (here) for Pyramid issues than for any other product.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
|
12-21-2017, 04:39 PM | #8 | |
Join Date: Jun 2008
Location: Lansing, MI
|
Re: Pyramid #3/110: Deep Space
Quote:
This turned out to be a real fortuitous outing for Christopher and I. He had a great idea about doing a magic-based space system, and I had a setting in dire need of something more than the standard space opera. Hopefully it proves at least inspirational to most!
__________________
It is a terrible thing to fall into the hands of the Living God (Heb. 10:31) "Or the light that never, never warms" (Boc. 6:55) Read SPYGOD. Behold my Linked In Buy my (SJ Games) stuff. |
|
12-22-2017, 03:58 PM | #9 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
Re: Pyramid #3/110: Deep Space
Quote:
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
|
12-22-2017, 04:08 PM | #10 |
Join Date: Aug 2004
Location: In the UFO
|
Re: Pyramid #3/110: Deep Space
Plus, Elvis!
__________________
Is love like the bittersweet taste of marmalade on burnt toast? |
Thread Tools | |
Display Modes | |
|
|