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Old 10-21-2018, 04:01 PM   #1
Erling
 
Join Date: Sep 2014
Default Unbreakable Bones and injury limits

As stated in Powers, with IT:UB damage to limbs and extremities causes injury, subject to the usual maximums, but the injury needed to cripple these body parts is twice normal.

What confuses me is the second mention of injury. If injury caps (1/2 HP for limbs, 1/3 HP for extremities) are in effect, then it's impossible to cause "twice normal injury" in a single blow. Thus "twice normal injury" may matter only in case of Accumulated Wounds optional rule being in use, since under this rule injury is accumulated for each limb.

But how should IT:UB work if Accumulated Wounds is not in effect? Does that mean that the potential (that is, calculated before applying the injury cap) injury shall be compared to doubled cripping threshold?
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Old 10-21-2018, 05:57 PM   #2
Nereidalbel
 
Join Date: May 2013
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Default Re: Unbreakable Bones and injury limits

Personally? I'd go with "what would have severed the limb for anybody else is what cripples yours."
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Old 10-21-2018, 09:07 PM   #3
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Unbreakable Bones and injury limits

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Originally Posted by Erling View Post
But how should IT:UB work if Accumulated Wounds is not in effect? Does that mean that the potential (that is, calculated before applying the injury cap) injury shall be compared to doubled cripping threshold?
That's consistent with how Dismemberment (B421) works -- 'If injury to a body part before applying the above limit was at least twice what was needed to cripple it, the body part is not just crippled but destroyed'
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Old 10-21-2018, 11:53 PM   #4
Erling
 
Join Date: Sep 2014
Default Re: Unbreakable Bones and injury limits

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Originally Posted by Anthony View Post
That's consistent with how Dismemberment (B421) works -- 'If injury to a body part before applying the above limit was at least twice what was needed to cripple it, the body part is not just crippled but destroyed'
Good point!
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Old 10-22-2018, 05:44 AM   #5
Maz
 
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Join Date: Aug 2005
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Default Re: Unbreakable Bones and injury limits

Injury is not "HP lost".

The "max 1/2" cap on limbs is for HP loss, not for injury.

So if your a normal HP:10 human and take a 8 damage cutting sword blow to the leg you have 3 different values:

Damage: The 8 damage, used to see if you overcome DR. And to calculate injury.
Injury: Injury for a cutting attack to leg would be x1,5 = 12 injury (assuming you have no DR).
HP loss: This is above the cap of 1/2. So you only lose 5 HP. However the leg still took 12 injury. Which is more than twice the cap.


Apart from dismemberment that Anthony mention is is also used for Bleeding rules.
Different rules such as UB, but also the more detailed it locations from MA affect these 3 values differently... and not always entirely consistent.
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