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Old 06-16-2019, 09:09 PM   #1
Canology
 
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Join Date: Sep 2004
Location: Spokane Valley, WA
Default 13 bad guys needed

One of the story arcs in my "Dimension Hopping" campaign is going to focus on dealing with a criminal mastermind (ala Kingpin) who has arranged to get out of his supervillain prison (like the one in Deadpool II). He is going to be sprung by a villain who can open gates to different dimensions. This gate-opening guy is going to have fumbled his roll for the destination and "Kingpin" and his band of low-level lackeys will be deposited in a post apocalyptic setting. They will find themselves in the Kingdom of New Hampshire (which stretches from around Quebec down to northern Massachussetts). The world ended by disease, followed by war, and the survivors are living in small farming communities and the capitol of Concord (which only was half gutted by the rioting and looting). They have some guns but try to rely on muscle powered weapons when possible.

So, into this grim, but mostly peaceful world comes "Kingpin" and his 13 orange jumpsuit wearing lackeys. The natives start to call these bullies and thugs "The Orangemen" and they terrify the locals in the farming region that they arrive in. "Kingpin" decides to make the best of the situation by styling himself emperor and taking everything over.

The lackeys are very low-level supervillains and for reason of my own, I assigned them random point values. But I kinda want to be surprised by them, and that is where you folks come in. I need 13 villains created with the following point values:

48 points +14 points for super abilities Link

80 points +10 points for super abilities Link

75 points +9 points for super abilities Link

127 points +30 points for super abilities Link

63 points +12 points for super abilities Link

53 points +12 points for super abilities

153 points +23 points for super abilities Link

75 points +15 points for super abilities Link

53 points +14 points for super abilities Link

63 points +27 points for super abilities Link

121 points +22 points for super abilities Link

173 points +10 points for super abilities Link

53 points +16 points for super abilities Link

The super points are the only ones you can use for super abilities (please feel free to stretch the points if you can with limitations, etc). The rest of the points are for whatever else the character has with no more than half the original value in Disads plus 5 Quirks if wanted. They should be from a modern US super prison, from a world sorta like the Marvel universe.

tl;dr

Help me by making some super bad guys using the above parameters.

Thanks in advance for any scumbags you can come up with for me! :)

*******Edited to show the ones that have been created already.
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Last edited by Canology; 07-01-2019 at 07:34 PM.
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