08-20-2018, 10:49 PM | #11 |
Join Date: Dec 2006
Location: Meifumado
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Re: speaking like a native
Other situations that could help a well-accented non-native are reading from a script, performing a rehearsed monologue or having lines fed to them through an earpiece.
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08-21-2018, 12:39 AM | #12 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: speaking like a native
They would come across as someone who had a lower IQ or who has some other 'impaired IQ mimicking disadvantage'. Like Illiteracy.
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08-21-2018, 01:16 AM | #13 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: speaking like a native
I would say at most once per scene, probably even rarer. Going undercover like that can even be a Job.
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08-21-2018, 08:01 AM | #14 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: speaking like a native
Quote:
In terms of play, some conversations get played out utterance by utterance or speech by speech. Others get summed up: "I'm going to try to flimflam the counter clerk into giving me too much change." "Oh, okay, roll vs. Fast-Talk." If you're making one Influence roll, you get one penalty for accent, which means you benefit once (if at all) from Mimicry, which means you roll once against Mimicry, I think (conceivably you could require several rolls against Mimicry to bring off a pretense). It might be unbalanced to require multiple rolls when there's NOT an Influence roll at stake.
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08-21-2018, 10:53 PM | #15 | |
Join Date: Dec 2006
Location: Meifumado
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Re: speaking like a native
Quote:
This would only expose them as non-native speakers, I think.
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