05-22-2022, 10:53 AM | #21 |
Join Date: Aug 2007
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
You still haven't said what the point value for the game is. If it was 150 pts the good advice would be "Don't." because there won't be anyone with enough Skill to make Rapid Strikes and Multiple Parries adequately.
Even at 250 that's not enough for Cinematic Skills and probably only one Rapid Strike. Agaisnt just one it's probably better to make one Weapon Parry and one Shield Block. Then there's Dodge and having a good Dodge is extremely useful. All this worrying about flurries of Rapid Strikes and making Multiple Parries against them is for a game at 400pts or more.
__________________
Fred Brackin |
05-22-2022, 01:00 PM | #22 |
☣
Join Date: Sep 2004
Location: Southeast NC
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
Has Weapon Focus changed substantially since 3.5? Because there it was just +1 to hit. Which is just higher skill in GURPS. It's just a way to briefly ignore that you are playing a strict class/level system. Edit: I used the word 'just' too many times in this paragraph, didn't I?
And as a gateway to Weapon Specialization, which could be as simple as "high enough skill to reliably hit the vitals/skull" in GURPS.
__________________
RyanW - Actually one normal sized guy in three tiny trenchcoats. Last edited by RyanW; 05-22-2022 at 01:05 PM. |
05-22-2022, 01:05 PM | #23 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
Weapon Master without the damage bonus? For one weapon I'd peg that at 10 or 15 points. But for a skill like Broadsword, which can be used with a lot of different weapons? No, I think 20-25 points is fair.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
05-22-2022, 01:18 PM | #24 |
Join Date: Mar 2021
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
In D&D Weapon Focus means you're better with one particular style of weapon then other fighters of similar background, training, and experience. Every fighter can use swords, but you're noticeably better than most with longswords. That doesn't really map directly to GURPS except as a higher skill.
Techniques can go a long way to differentiating two fighters with otherwise identical skills. You might want to ask your player "better than most warriors at what, specifically?" A warrior with Aggressive Parry and Disarming will fight differently than someone with Reverse Grip and Spinning Strike. |
05-22-2022, 01:20 PM | #25 | ||
Join Date: Jun 2013
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
Quote:
Quote:
__________________
GURPS Overhaul |
||
05-22-2022, 01:28 PM | #26 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
Kromm notes that one specific weapon for Weapon Master is worth 15 points.
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
05-22-2022, 02:37 PM | #27 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
Quote:
__________________
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
|
05-22-2022, 02:40 PM | #28 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
One specific weapon is katana or bow or knives. One particular specific weapon is what he's talking about here - as in my katana or my bow.
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
05-22-2022, 03:42 PM | #29 | |
Join Date: Oct 2011
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
Quote:
Yes, he understands about having a backup weapon (and skill) and a ranged weapon (and skill). But he wants to build/grow his capabilities with the longsword only. That is, he cares about Rapid Strikes only with the longsword; and multiple parries only for the longsword; not with any other weapon. The goal is that any time he picks up a longsword (any longsword) he gains these benefits; otherwise he gets nothing for this advantage. I agree with the groupmind about the increased skill costs (which is why I stripped it out); and I (the GM) am not allowing any damage bonus. So now I'm trying to find a fair cost for what remains...that help any? thom |
|
05-22-2022, 03:50 PM | #30 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: Player wants GURPS version of D&D Weapon Focus feat?
The Weapon Specialist power-up on p. 22 of GURPS Monster Hunters Power-Ups 1 might be what you are looking for...
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|
|