05-09-2018, 02:33 PM | #11 | |
Join Date: Jul 2006
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Re: D&D5e Characters-What has worked for you?
How about a High Elf (so you get a cantrip for free - maybe Fire Bolt) fighter who will become (or is, if you start higher then 3rd level) an Eldritch Knight. Their gimmick is that despite being a fighter they refuse to use weapons (though they might wear heavy armor and carry a shield) - only magic in combat. Luckily, blasting things is all an Eldritch Knight can do.
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Even better, the game is still a challenge for players even at high levels - magic items are a lot less powerful and PCs don't have armor classes in the 40s (since there's no natural armor) so even swarms of kobolds have the potential to hit and wear down 20th level PCs. And... there's no possibility for Pun-Pun to be created. "As I understand it the whole point of 5e is to eliminate the “best build” strategy. There are supposed to be multiple avenues to effective characters,with no option a must have or must not have." - Tanksoldier |
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05-12-2018, 05:29 PM | #12 |
Join Date: Jan 2005
Location: Idaho Falls, Idaho
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Re: D&D5e Characters-What has worked for you?
Just finished Curse of Stahd with a Dwarven Barbarian Battlerager. A few of the interesting ones I have been considering are:
> Wood Elf Monk (Open Hand) with the Hermit background but focused on Herbalism, using a dump stat of Intelligence - i.e., a stoner Elf played like Chong of Cheech & Chong > Half-Elf Warlock (ArchFey)with Guildsman (Cartographer's Guild) background, who is interested in discovery and generating new maps, but isn't really a very good cartographer - sort of a whiney snooty guy who does the hex+eldritch blast solution a lot when frustrated or attacked > Goblin Fighter (Two Weapon - Short swords) and Outsider background, a samurai from Kura Tura on a mission from his master who has become separated from his party and is looking to earn enough money and find directions in order to travel "home" (I found a picture of a samurai goblin miniature) - does the more civilized than though with people, and argue logic in the face of anti-goblin > High Elf Druid (Moon) could be useful in SKT |
05-19-2018, 07:22 AM | #13 |
Join Date: Aug 2007
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Re: D&D5e Characters-What has worked for you?
Just a quick question if anyone's still following this. Do you think a party really needs a cleric in 5e?
Our potential fifth player just bailed on us and by early declarations we've got a Tiefling Warlock, a Human fighter and a Human Sorceror. In earlier versions of D&D I would have been sure that we needed a cleric but in 5e I'm not sure.
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Fred Brackin |
05-19-2018, 01:34 PM | #14 | |
Join Date: Oct 2005
Location: Ronneby, Sweden
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Re: D&D5e Characters-What has worked for you?
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05-19-2018, 06:55 PM | #15 | |
Join Date: Aug 2007
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Re: D&D5e Characters-What has worked for you?
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So I went with the Monk. We got through our first encounter alright. I got all my HP back after a short rest. If we have some downtime and some GP I can make healing potions.
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Fred Brackin |
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05-19-2018, 11:10 PM | #16 | |
Join Date: Feb 2005
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Re: D&D5e Characters-What has worked for you?
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I’m not sure how healers kits work... you can heal without a medicine check, but do you need some kind of skill or proficiency? Anyway we’re starting at 3rd level and we have two aasimar paladins ( Siamorphe and Sune, oath of the crown/ oath of devotion, noble and acolyte respectively) , a helf wizard/ fighter- faction agent, a tiefling scout/ fighter - faction agent and a lizardman ranger/ Druid - outsider. Three characters have healing ability, we’ll see how it goes. I’m playing the paladin of Siamorphe. |
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05-20-2018, 08:58 AM | #17 | |
Join Date: Aug 2007
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Re: D&D5e Characters-What has worked for you?
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Then there's something about Stabilizing and Inspiration that I don't feel like looking up right now. I was reminded yesterday that 5e is really not organized brilliantly. Even beyond the horrible "see other entry" index.
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Fred Brackin |
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05-20-2018, 05:30 PM | #18 |
Join Date: Apr 2005
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Re: D&D5e Characters-What has worked for you?
My copy has the index hand-amended with proper page cites (and sometimes margin notes with page cites for key cross-references.) And I only had to deal with fighter stuff -- not the spell lists.
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05-23-2018, 08:51 PM | #19 | |
Join Date: Sep 2004
Location: Lexington, KY
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Re: D&D5e Characters-What has worked for you?
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In the first adventure, they rescued a NPC acolyte, whose limited healing powers proved very handy in the rest of that dungeon--enough so that they decided they wanted to keep him in the party. So I converted him to a regular PC cleric, a little behind them in XP, so that he would scale with them. Erky is pretty hit-or-miss as a combatant, but has a handful of support spells that come out every session. (And can I just say how awesome it is that Aid went from being one of the most useless spells in 3E to being something a 5E cleric wants to cast every single day?) |
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05-31-2018, 10:52 PM | #20 | |
Join Date: Jul 2006
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Re: D&D5e Characters-What has worked for you?
In 5th edition one can take a short rest (at least an hour) and roll a number of hit dice they shoose, up to their level. They also add their Con bonus to this roll (if this reminds you of rolling hit points, there's a reason for that - it's the same). Obviously that's not so much for low-level characters, but also remember that even wizards are d6 hp now.
Taking a long rest (8 hours) restores ALL hit points. There are also lots of options for combat healing that isn't clerical or druidic - paladin laying on hands, bards have access to Cure spells, other characters can take a Feat after 4th level that will allow them to take a small number of druidic or bard spells (Magic Initiate)or maybe the Healer feat (with which a healing kit can be used to heal 1d6 + 4 + the healed character's max hit dice). Quote:
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