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06-25-2010, 05:52 AM | #91 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: [Powers] What is the point in buying Create (Destruction Only) instead of Create
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06-25-2010, 10:11 AM | #92 | |
Join Date: Aug 2004
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Re: [Powers] What is the point in buying Create (Destruction Only) instead of Create
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06-25-2010, 01:03 PM | #93 | |
Join Date: Sep 2004
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Re: [Powers] What is the point in buying Create (Destruction Only) instead of Create
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To counter example let's say you have an my innate attack that only works on turtles. How would linking the ability to summon turtles that you could suddenly attack with your innate attack help you? Presumably if I *want* to summon turtles they are going to be on my side or at least usable to my advantage. Likewise the ability to attack turtles isn't going to help me target most opponents aside from some teenage mutants. Consequently, I would suggest neither link really improves the ability. You've gone one step further and suggested that whatever cost you pay for summoning turtles or the innate attack both are completely fair because they don't work well together. |
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06-25-2010, 01:13 PM | #94 | |
Join Date: Sep 2004
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Re: [Powers] What is the point in buying Create (Destruction Only) instead of Create
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06-25-2010, 03:15 PM | #95 | |
Join Date: Nov 2009
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Re: [Powers] What is the point in buying Create (Destruction Only) instead of Create
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Which is understandable, but I ask the question anyway to see if I'm missing something.
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06-26-2010, 01:36 AM | #96 | |
Join Date: Jan 2005
Location: Japan
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Re: [Powers] What is the point in buying Create (Destruction Only) instead of Create
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
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06-27-2010, 11:33 PM | #97 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: [Powers] What is the point in buying Create (Destruction Only) instead of Create
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As for Destroy's suboptimality I will agree that in many cases it is, particularly as the domain in question gets more narrow, but that is not to say that the majority of possible instances or the majority of attested encounters are that way. The original Create Air/Destroy Air situation that we discussed seems the opposite to me; generally something extraordinary has to happen before Create Air is more useful than a fan or a leaf blower, but Destroy Air is useful for making extraordinary situations to begin with. Using Kromm's suggestion to have Destroy X make 10-second zones of X-lessness totally puts it on top from my perspective. |
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