Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-21-2017, 01:35 PM   #1
Ulzgoroth
 
Join Date: Jul 2008
Default Anti-aircraft Artillery? Or Gunner?

Strictly speaking, AAA fire is direct: you've definitely got line of sight to your aimpoint.

In the case of small (ish) caliber automatic weapons used against low-altitude targets, it seems fairly straightforward that Gunner remains the skill to use even if you're pointing your weapon up in the air and leading the target. (It is for similar weapons mounted on fighters, after all.)

But the big stuff that can reach to high altitude is significantly fire-directed with time-to-altitude considerations being critical. Before radar proximity fuses were available you even had to set time fuses! This seems much more a matter of Artillery than Gunner. Any RAW addressing this, though?
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:02 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.