06-13-2017, 01:08 AM | #1 |
Join Date: Oct 2013
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What happens at Attribute 0
Just having issues finding the rules for this, but one of my players has picked up Leech (ST), so I want to know if there's anything significant that happens when ST hits 0.
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06-13-2017, 01:16 AM | #2 | ||
Join Date: Sep 2006
Location: Luxembourg
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Re: What happens at Attribute 0
per Kromm :
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Last edited by Celjabba; 06-13-2017 at 01:19 AM. |
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06-13-2017, 01:23 AM | #3 |
Join Date: Oct 2013
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Re: What happens at Attribute 0
It really does help. In fact it's perfect. thank you.
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06-13-2017, 09:59 AM | #4 |
Join Date: Jun 2006
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Re: What happens at Attribute 0
Note that if you are wearing clothing when so afflicted, you'll be over 10 x BL, which should cost you 1 FP per second (p.B353). This will eventually render you unconscious, take your FT below full negative and start inflicting HP damage. You probably can't remove it yourself either - it's too heavy, but somebody else could save you by stripping you I guess.
General take away is with a 0 attribute the GM should forbid you from doing anything *useful*, but you will survive if somebody makes a serious effort to take care of you until you start to recover.
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06-13-2017, 10:31 AM | #5 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: What happens at Attribute 0
It is hard to imagine how someone with IQ or HT 0 could survive without technological/magical support.
Even reflex action should count as IQ 1 as it does involve minimal unconscious awareness of and response to surroundings. So super deep edge of death coma at best. HT 0 would involve dying from all the myriad of organisms inside our bodies let alone ubiquitous yeasts on our skin.
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06-13-2017, 10:38 AM | #6 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: What happens at Attribute 0
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06-13-2017, 10:50 AM | #7 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: What happens at Attribute 0
Gurps often rounds up fractional numbers, and we don't have fractional IQ, so since any IQ is above zero, sure, why not?
Slime molds have been shown to "learn" to "anticipate" changing temperature, so "pre-adapt" right before the scheduled change. I can't imagine even a coma patient lacking extreme levels of machine assistance having less nervous response than a slime mold. Zero stats seem so hypothetical and impossible to ever occur in any remotely realistic situation that even clear gaming definitions get a bit odd.
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06-13-2017, 11:14 AM | #8 | |
Join Date: Sep 2004
Location: Canada
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Re: What happens at Attribute 0
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Reflex actions do not require IQ1. Unless you think my thermostat and my 4 O'clock flowers both have IQ1, which I don't particularly think myself. The leaves of the 4 O'Clocks, for reference, turn towards the sun over the course of the day, and the flowers open in the afternoon around 4PM, then close around sunset, daily. I have no idea what pollinator they're trying to attract. Trees, flowers, carnivorous plants, fungi, slime moulds (which can solve mazes!) seem pretty IQ0. A human in a coma is slightly less responsive than some of the above examples.
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06-13-2017, 01:49 PM | #9 | |
Join Date: Jul 2008
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Re: What happens at Attribute 0
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Rules for being slowly crushed are highly elusive even if you've got more than ST 0, but I definitely would agree that that's not what those are.
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