02-23-2005, 08:46 AM | #11 |
Join Date: Nov 2004
Location: Sammamish, WA
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Re: Fallout Campaign
you could also adapt other games. Gamma world was more a science fantasy version of it, but Aftermath if you can find a copy had a lot of hard science rules. I also like Darwin's World, it's d20, but there is a lot of flavor and setting info that could be used.
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Kira: What do Klingons dream of? Worf: Things that would send cold chills down your spine, and wake you in the middle of the night. It is better you do not know. |
02-23-2005, 09:46 AM | #12 | |
Join Date: Sep 2004
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Re: Fallout Campaign
Quote:
Which, to me, seems the least useful thing a sourcebook can give ya. Coming up with ways to end the world is the *easy* part. What I was looking for was tips on running the stuff that all PA worlds have in common, searching for food, shelter, and the possible social reconfigurations which form in the wake... It's not a *bad* book per say, just wasn't what I was hoping it was. |
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