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Old 03-06-2011, 01:04 AM   #61
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Default Re: Something much better than high school

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Originally Posted by lexington View Post
He said 3-4 hours at the start but on this page he says....
I said that the schools "encourage pupils to spend three to four hours in guided learning". Also, this situation is an alternative in which "some societies might not care". It is a different scenario.
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Old 03-06-2011, 01:22 PM   #62
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Default Re: Something much better than high school

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Perception definitely CAN be trained, I am just not sure if it WOULD be. It would probably depend a lot on the politics of the society - many governments would prefer a smart but oblivious populace.
I think perception should go up too, but Will is different. I think this kind of schooling would somewhat increace Will through enhanced confidence, but not nearly as much as it would increase the other elements of GURPS IQ.
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Old 03-06-2011, 01:28 PM   #63
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Default Re: Something much better than high school

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Are you proposing IQ 15 as a standard for the system, or is that just for illustrative purposes?
Illustrative purposes. And let me make clear again, I'm suggesting that will would benefit less than the other elements of GURPS IQ from this form of teaching, not that this sort of teaching would weaken the wills of the students. If anything, small increases in willpower, bread by self-confidence gained through achievement, would be more likely. I just see such increases as less than the benefits to other elements of GURPS IQ.
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Old 03-06-2011, 01:29 PM   #64
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Default Re: Something much better than high school

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Maybe I'm too cynical, but I can't quit thinking along these lines:

Phobia (Lack of AI guidance)
Confused (Mitigator: AI advice)
Delusion (An AI will always be there to prevent any serious danger)
All forms of schooling have downsides. Learning to midigate them is vital.
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Old 03-06-2011, 01:36 PM   #65
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Default Re: Something much better than high school

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Sounds like it would also encourage whatever quirks the society considers healthy and productive. Could be Creative or Pragmatic, Chummy or Independent, Humble or Proud. In fact, schools already do this, but this system seems to make it more practical as a consciously directed thing (which will no doubt lead to accusations of indoctrination and brainwashing).
Sunday school, and similar institutions have faced such acusations in the past. Teaching kids always gets into core values territory. That scares folks.
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Old 03-06-2011, 06:17 PM   #66
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Default Re: Something much better than high school

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Originally Posted by Astromancer
Illustrative purposes. And let me make clear again, I'm suggesting that will would benefit less than the other elements of GURPS IQ from this form of teaching, not that this sort of teaching would weaken the wills of the students. If anything, small increases in willpower, bread by self-confidence gained through achievement, would be more likely. I just see such increases as less than the benefits to other elements of GURPS IQ.
Whew! :)

I'm not keen on the idea of raising elements separately, but I wouldn't have a big problem with, say, a one point difference.
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Old 03-06-2011, 08:28 PM   #67
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Default Re: Something much better than high school

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What GURPS skills should a student have who was educated in such a school system? Just a wide range of defaults in IQ-based skills?
These folks would have different GURPS defaults than standard. Possibly some skills. Possibly some advantages, talents, or stat boosts.

More generally, GURPS defaults are a convenient high level abstraction, but if you want high fidelity and realism they are very background specific. Using RAW, you can do this with perks. Practically, if it is important for your game, you have some legwork to do defining "default arrays" for various backgrounds. (And if this is for FLAT BLACK, you probably have to, given the massive variety of human backgrounds that might come into contact in that setting.)
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