01-05-2015, 11:29 AM | #1 |
Join Date: Sep 2007
Location: Sweden (but mostly this forum)
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Dice Pool Probabilities (Help!)
Hey ! Having trouble wrapping my head around the probabilities of the following dice pool system:
Roll a number of D6 (3-4 is normal for a standard character), each 4+ counts as one success (with the target being to roll as many as possible, the difficulty of any given task is measured in the number of successes needed, 2 successes being 'normal/average' difficulty). Each roll of a natural '6' counts as a success, but can also be re-rolled for additional successes (i.e. the "exploding" dice effect). Now figuring out the probabilities for rolling a set number of successes on a set number of dice is simple, but when you add in the "exploding" dice effect things get more complicated. In fact, so complicated that I cannot wrap my brain around it. So, I though I would just throw this out here and see if anyone could be so kind as to just make a table with the percentage chances of rolling 0, 1, 2, 3, 4, 5, and 6 successes on the same number of dice (i.e. 1 success on up to 6 dice, etc.) I would be eternally grateful for that. No need to really explain how the probabilities work, I've skimmed through what feels like 100 forums dealing with just this. Some day I will perhaps learn, right now I'm just interested in the percentages. Thanks !
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01-05-2015, 12:41 PM | #2 |
Join Date: Sep 2008
Location: near London, UK
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Re: Dice Pool Probabilities (Help!)
Methodology: probability table for one die is (3/6, 2/6, 1/6×3/6, 1/6×2/6, 1/6×1/6×3/6, 1/6×1/6×2/6) then 1 - the sum of the others for the 6+ probabilities.
To combine, multiple the two probability tables together (sum of p(n+m) = p(n)*p(m) for all valid n, m). Rounded to nearest whole-number percentage: 1 die 0 successes: 50% 1: 33% 2: 8% 3: 6% 4: 1% 5: 1% 6+: 0% 2 dice 0: 25% 1: 33% 2: 19% 3: 11% 4: 6% 5: 3% 6+: 3% 3 0: 13% 1: 25% 2: 23% 3: 16% 4: 10% 5: 6% 6+: 7% 4 0: 6% 1: 17% 2: 21% 3: 19% 4: 14% 5: 10% 6+: 14% 5 0: 3% 1: 10% 2: 16% 3: 18% 4: 16% 5: 12% 6+: 24%
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01-05-2015, 12:59 PM | #3 |
Join Date: Sep 2007
Location: Sweden (but mostly this forum)
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Re: Dice Pool Probabilities (Help!)
Thank you very much ! So, just to see if I get this straight. If I wanted to know what the percentage is of getting either 2 successes, or say, at least 1 success, it would look something like this:
1 Dice: Chance of at least 1 success = 50% Chance of 2 successes = 41% 2 Dice Chance of at least 1 success = 78% Chance of 2 successes = 52% Correct ?
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- Yeah sure, but what’s the purpose behind the survival of the species? To what end do we need to survive? - I 'unno. I'ma go watch Terminator 3. Then goto bed dude. You keep pondering the Universe. |
01-05-2015, 01:09 PM | #4 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Dice Pool Probabilities (Help!)
This should be doable with AnyDice, but might require some sophisticated coding. Doing a rather stupid monte carlo, I get:
Code:
Result 0 1 2 3 4 5 6 1 Die 49% 41% 6% 1% 0% 0% 0% 2 Dice 25% 40% 24% 7% 1% 0% 0% 3 Dice 12% 31% 31% 16% 6% 1% 0% 4 Dice 6% 21% 28% 23% 12% 5% 2% 5 Dice 2% 13% 24% 25% 18% 9% 6% 6 Dice 1% 8% 18% 23% 21% 14% 12% Last edited by Anthony; 01-05-2015 at 01:18 PM. |
01-05-2015, 01:16 PM | #5 | |
Join Date: Sep 2007
Location: Sweden (but mostly this forum)
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Re: Dice Pool Probabilities (Help!)
Quote:
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- Yeah sure, but what’s the purpose behind the survival of the species? To what end do we need to survive? - I 'unno. I'ma go watch Terminator 3. Then goto bed dude. You keep pondering the Universe. |
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01-05-2015, 02:21 PM | #6 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Dice Pool Probabilities (Help!)
The exploding die makes things complicated if you want to sum the probabilities directly. MUCH easier to find the total probability of failure, which will be a relatively easy calculation, and subtract from 1 (100%).
For instance, if you want at least 2 successes, then P(2+) = 1 - [P(0) + P(1)] Let's say you're rolling 4 dice and a 4, 5, or 6 counts as a success, with 6 exploding. P(0) means you roll 1-3 on all four dice: (3/6)^4 = 1/16 = 6.25%. P(1) has two possibilities: a) 4 or 5 on one die, 1-3 on the other three: P(1_4,5) = 2/6 * (3/6)^3 * 4 = 1/6 = about 16.7% b) 6 on one die followed by 1-3 on that die, 1-3 on the other three: P(1_6) = 1/6 * 3/6 * (3/6)^3 * 4 = 1/24 = about 4.2% (You multiply by 4 because the success can be any one of the four dice.) So the total probability of *failure* is P(0) + P(1_4,5) + P(1_6) = 1/16 + 1/6 + 1/24 = 13/48 = about 27.1%. P(success) = 1 - P(failure) = about 62.9%.
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01-05-2015, 02:49 PM | #7 | |||
Join Date: Sep 2007
Location: Sweden (but mostly this forum)
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Re: Dice Pool Probabilities (Help!)
Quote:
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- Yeah sure, but what’s the purpose behind the survival of the species? To what end do we need to survive? - I 'unno. I'ma go watch Terminator 3. Then goto bed dude. You keep pondering the Universe. |
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01-05-2015, 03:09 PM | #8 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Dice Pool Probabilities (Help!)
You might have missed it since I edited after the fact, but I did a monte carlo with just rolling 10,000 times in my post above. It's not perfect, but it's good enough for gaming.
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01-05-2015, 06:33 PM | #9 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Dice Pool Probabilities (Help!)
If you didn't have the rule about rerolls, then rolling one die would give you 0.5 successes. With the rerolls, it goes up to 0.6 successes.
The dice you roll are effectively independent, so for N dice, you get 0.6N successes. That's what I would look at, if I were using this system; I don't find the distribution of numbers of successes as helpful, though there are cases where it would have its uses.
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01-05-2015, 06:44 PM | #10 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Dice Pool Probabilities (Help!)
Doing the monte carlo slightly differently, what you probably want is the odds of N or more successes, not exactly N successes. so we get:
Code:
Result 1+ 2+ 3+ 4+ 5+ 6+ 7+ 8+ 1 Die 50% 8% 1% 0% 0% 0% 0% 0% 2 Dice 74% 34% 9% 2% 0% 0% 0% 0% 3 Dice 87% 56% 25% 8% 2% 0% 0% 0% 4 Dice 93% 72% 43% 19% 7% 2% 0% 0% 5 Dice 97% 83% 59% 33% 15% 6% 1% 0% 6 Dice 98% 90% 72% 48% 27% 12% 4% 1% |
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