10-27-2017, 06:09 AM | #31 | |
Join Date: May 2009
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Re: Fantasy Games Unlimted: Space Opera
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I would also love to discuss what someone thinks are irreconcilable differences in the setting, because I might still be missing what someone else is seeing more clearly. |
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10-27-2017, 12:15 PM | #32 | |||||
Join Date: Jul 2007
Location: West Virginia
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Re: Fantasy Games Unlimted: Space Opera
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Per Ardua Per Astra! Ancora Imparo |
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10-27-2017, 01:48 PM | #33 | |
Join Date: Aug 2007
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Re: Fantasy Games Unlimted: Space Opera
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Then after you had Class and Career you did your Skills and then you mustered out of your original service, got your $ and went shopping!
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Fred Brackin |
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10-28-2017, 05:09 PM | #34 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Fantasy Games Unlimted: Space Opera
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but also many non-traveller elements. Ship combat feels pretty much like Star Trek. It's playable, but only just barely so. But the ideas! Oh so many ideas crammed into the nooks and crannies. |
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10-28-2017, 05:38 PM | #35 | |
Join Date: Aug 2007
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Re: Fantasy Games Unlimted: Space Opera
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If anyone wonders about the scale it was 5 minute turns with speeds in light seconds per turn and point blank range for combat being 25 light-seconds with max ranges over 1000. A fleet trying to attack Earth could end up taking enfilading fire from Mars.
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Fred Brackin |
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10-28-2017, 10:55 PM | #36 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Fantasy Games Unlimted: Space Opera
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FTL sensors and no need to worry about dilation. No newtonian vectors, per se; your speed and direction is readily changed, much like Star Trek. The ranges are wrong in absolute terms, but the speed vs attack distance isn't. |
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10-29-2017, 05:37 AM | #37 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Fantasy Games Unlimted: Space Opera
I'm not sure that the "Nova Gun" can be considered a rebadged "Phaser". Nor is a "StarTorpedo" an especially obvious ripoff of "Photon Torpedo". On top of that, nova guns didn't really work like ST phasers at all. Startorps homed, and over really long ranges, and weren't total fight finishers the way photon torpedoes were presented in Trek. Also, Space Opera's screens+armour defenses didn't work like Star Trek's excepting in that shields could fail if hammered on for long enough (and unless the ship was sm,all and the attacker very powerful, it took a long time to force a ship's shields down in Space Opera)
Oh, and TISA drives don't work like impulse engines at all, and FTL certainly wasn't like ST's warp.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
10-29-2017, 03:01 PM | #38 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Fantasy Games Unlimted: Space Opera
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At the time, Photons were not presented that way, because in TOS, we hardly see them used, and not as total finishers in the first two movies, either. The beams were a generic FTL energy beam - the same interpretation that Steve Cole and Lou Zocchi & Michael Kurtic came to in their Star Trek board games. The torpedoes were STL homers - exactly what we see them as in TMP and TWOK. Potent, but not insta-kills. In the show, however, they're about as effective as phasers, but are still projectiles. Hmmm... awful lot like they are in FGU's Starships & Spacemen... Which I have on very good authority (Dr. Leonard Kanterman) was intended to be a star trek license, but which FGU couldn't afford a license for, so renamed a few things. The differences between TISA and Impulse are purely cosmetic - at least prior to TNG. We even see FTL travel by "Impulse Drive" (The romulan Warbird)... which TISA exactly replicates. |
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10-29-2017, 03:32 PM | #39 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Fantasy Games Unlimted: Space Opera
The line in "Balance of Terror" is "their power is simple impulse", not that they don't have FTL. In "Doomsday Machine" the USS Constellation is shown to be operable at Warp using only fusion reactors, at reduced fuel efficiency, so it isn't inconsistent to interpret this as Scotty just saying that they lack warp reactors.
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10-29-2017, 11:40 PM | #40 | |||||
Join Date: Aug 2004
Location: Wellington, NZ
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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