09-10-2014, 12:32 PM | #21 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: DR derivation in GURPS?
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09-10-2014, 01:10 PM | #22 | |
Join Date: Jun 2013
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Re: DR derivation in GURPS?
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I'd say diamond/diamondoid shouldn't really be classified as flammable/combustible/whatever - it requires such high heat the armor is probably seriously damaged by the time it catches flame anyway. I did treat aramid and its successors as semi-ablative against Burn in the thread I linked earlier due to aramid's somewhat-low decomposition temperature (probably an overestimate of the effect; I included it mostly to explain why aramid and similar aren't used as armor for spacecraft, as they actually have better WM values than rigid materials of the same TL). |
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09-10-2014, 02:53 PM | #23 |
Join Date: Jan 2007
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Re: DR derivation in GURPS?
This has all been very helpful discussion.
I understand diamond armor will not be as effective as high tech composites. I plan on using it for both the thematic aspects, and, yes, the havoc it will wreak on the economics of the campaign world when people start acquiring it from an unknown source... ;) If it's such a good heat conductor, its flammability will not matter. Anybody wearing it will be roasted far before it catches on fire. Think this justifies partial DR against burning attacks? I planned on making it semi-ablative, yes. Thanks especially for Varyon. I'll check out that article as soon as I can. |
09-10-2014, 02:58 PM | #24 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: DR derivation in GURPS?
Assuming diamond layers could be made easily, I would not be surprised to see it used as a component in composite armors -- a hard surface over a durable impact-absorbing underlayer has been common armor design for around a century and less common but known for a number of centuries.
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09-10-2014, 03:30 PM | #25 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: DR derivation in GURPS?
[armour pedant] A brigantine is a ship [/armour pedant]
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09-10-2014, 03:34 PM | #26 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: DR derivation in GURPS?
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09-10-2014, 03:49 PM | #27 | |
Join Date: Dec 2009
Location: Caxias do Sul, Brazil
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Re: DR derivation in GURPS?
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Not to mention that if they plan to do it through magic, it will be very consuming or would be already common.
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09-11-2014, 06:25 AM | #28 |
Join Date: Jun 2013
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Re: DR derivation in GURPS?
I wonder how well diamond trauma plates would work out. One of the whole points of ceramic trauma plates is that they shatter, absorbing a huge amount of the bullet's energy in the process and thus preventing it from getting through the ballistic fiber.
As for diamond's heat conductivity, I don't think that necessarily means reduced DR against burn. First off, steel has pretty good conductivity, and it doesn't see any reduction. Secondly, diamond, like steel, is going to heat up the whole surface more evenly than a point source of heat, which is going to reduce its immediate wounding effects. Thirdly, any diamond armor is going to need some padding, which will serve as decent insulation. Diamond is, however, a very good conductor of electricity, so treat it as though it were made of metal for such purposes. |
09-11-2014, 06:32 AM | #29 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: DR derivation in GURPS?
Quote:
http://en.wikipedia.org/wiki/Materia...ies_of_diamond |
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09-11-2014, 07:05 AM | #30 | |
Join Date: Jun 2013
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Re: DR derivation in GURPS?
Quote:
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Tags |
calculations, damage reduction |
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