06-19-2019, 09:13 AM | #1 |
Join Date: Feb 2019
Location: Amboise, France
|
Rules of : 14, 16 and 20
Hi,
I noticed an intriguing detail about the "rules of"! For "rule of 20", an attribute of 20 is included in the rule (roll 20 or less), ditto for "rule of 16" where we roll 16 or less, BUT for "Rule of 14", this 14 is a failure! Strange! Why is this "rule of 14" not called "rule of 13" instead? This would avoid some confusion (which I did) and unify the rule of principle. Thank you in advance for your comments. Regards |
06-19-2019, 09:22 AM | #2 | |
Join Date: Dec 2014
|
Re: Rules of : 14, 16 and 20
Quote:
|
|
06-19-2019, 02:56 PM | #3 | |
Join Date: Sep 2011
|
Re: Rules of : 14, 16 and 20
Quote:
The Rule of 20 limits the Attribute for the purpose of figuring Default Skill levels. As such, the Rule of 20 doesn't involve a success/failure situation, i.e. you can't fail to have a Default Skill level by applying the Rule of 20. The Rule of 16 limits your effective skill to the higher of 16 or your subject's resistance. While this does allow your resistance to be 16, that 16 is not a success. Your subject can roll a resistance of 16, or higher if his resistance is higher, tying your roll and that tie is a failure for you! [see Resisted Spells pp B241-B242, for example.] The Rule of 14 does follow Rule of 20 and Rule of 16 in that the 14 is included in the numbers that are effective under the rule, but the Rule of 14 is explicitly about when you fail a Fright Check, not when you succeed. |
|
|
|