04-30-2017, 07:14 AM | #1 |
Join Date: Jul 2013
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TK Grab in the "dark" (line of sight questions)
TK grab as described on pg. 54 of psionic powers has a range of "...anything you can see...".
Is this description also meant to serve as a hard limitation, or are other more routine modifiers meant to be applied to represent task difficulty? If so, what's an appropriate way to address the following situations. A) Teke is moving a vial across the laboratory floor, when the bad guy cuts out the lights. Does Teke automatically lose control of the vial? B) Similar to A) Teke is fighting a bad guy about 20 yards away, using his TK grab to control a weapon. The bad guy is able to manipulate positions sufficiently, so that Teke's line of sight to his weapon is interrupted. Does Teke automatically lose control of the weapon? C) Teke is a classic nerd with a thick pair of glasses. When he goes to bed, he puts them on his nightstand, and KNOWS EXACTLY where they are. Woken up in the middle of the night (pitch back), can Teke grab his glasses with TK grab? D) Teke is on the wrong side of a door that's secured with a deadbolt. There is no lock-key mechanism involved. Teke has a good idea (within a few inches) where the thumb-turn is located on the other side of the door, but can't see it directly. Can he use his TK grab open the deadbolt? |
04-30-2017, 07:33 AM | #2 |
Join Date: Oct 2008
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Re: TK Grab in the "dark" (line of sight questions)
Increased Range, LOS is pretty clear in that a clear view is needed. It is there to balance the much cheaper very long range.
So A-B: yes he loses control. C: cannot do it so TK Tether perk is a good idea for him D: Cannot use it as cannot see with own eyes. |
04-30-2017, 08:43 AM | #3 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: TK Grab in the "dark" (line of sight questions)
Add the Selectivity (+10%) enhancement to switch off LoS.
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04-30-2017, 09:54 AM | #4 |
Join Date: Jul 2013
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Re: TK Grab in the "dark" (line of sight questions)
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04-30-2017, 10:07 AM | #5 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: TK Grab in the "dark" (line of sight questions)
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Another thing to do would be to link one or more of your senses to your TK using the rules in GURPS Power Ups 4. |
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04-30-2017, 10:12 AM | #6 | |
Join Date: Oct 2008
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Re: TK Grab in the "dark" (line of sight questions)
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If you want longer range TK without the visual part you may want to just buy Increased Range normally instead of LOS version. |
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04-30-2017, 11:35 AM | #7 |
Join Date: Jul 2013
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Re: TK Grab in the "dark" (line of sight questions)
If selectivity was off, what modifiers would you suggest in the examples I outlined in my original post?
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04-30-2017, 12:27 PM | #8 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: TK Grab in the "dark" (line of sight questions)
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B) He does not lose control of his weapon. Since you don't need to look at a weapon in your hand to use it, I would say there is no penalty unless his view of the opponent is blocked. C) I'd apply the same penalty as for finding glasses in the dark with hands. D) -6 or -10 depending on how convinced I am that he really knows where the thing is. Note that I have a vague memory of Kromm having written that there is a basic level of tactility in the imaginary TK "hands", but I doubt I can find it now. |
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04-30-2017, 11:22 PM | #9 | ||||||
Join Date: Oct 2008
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Re: TK Grab in the "dark" (line of sight questions)
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05-01-2017, 08:54 AM | #10 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: TK Grab in the "dark" (line of sight questions)
IIRC, the discussion I am thinking of was about how TK knows not to mutilate what you are handling.
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