06-24-2018, 05:20 AM | #21 | |
Join Date: May 2018
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Re: Unverifiable Magic
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Crom does not like these... things! Seriously though, that's a good point, even if Crom doesn't like those so-called dice, they should still be used. Crom supposes... |
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06-25-2018, 03:56 AM | #22 | |||
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Unverifiable Magic
I will add details and work out the numbers if people think this is a worthwhile idea. If everyone says, "I would never use that," I'll probably just let it die.
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Melisende has already been protecting the group against disease long-term, and has blessed the eyesight of the scout. The disease bonus D8 costs 3, tripled because she applied it to 2+0 people, and the noticing of enemies bonus D12 costs 4. She decides to hang onto the ambush detector just in case and let the band's own immune systems worry about disease. Bringing forth her silver cross she asks Saint Antoine to ask God to protect them from arrows. She rolls four dice for 16 points of power and subtracts 4 already committed to the ambush bonus to leave 12. She commits 9 of that to giving 2+0 people D8 protection against arrows, incurring 9 obligation. As the assault reaches the walls she shouts out, "Aid them, Saint Antoine, and let them not be hurt!" Melisende collapses all her effects, rolls 4 dice and gets 15. She gives 2+0 of the band a D8 bonus to Athletics to help them climb quickly costing 3x1=3, and the 1+0 at the tops of the ladders she gives a D12 bonus against melee attacks for 2x2x3=12, for another 15 obligation. Version Two of this story: Melisende suffers from schizophrenia. Version Three of this story: Melisende has never eaten so well, and has almost started to believe someone really is watching out for her. Quote:
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06-25-2018, 04:59 AM | #23 | |
Join Date: May 2018
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Re: Unverifiable Magic
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06-25-2018, 05:16 AM | #24 | ||
Join Date: May 2018
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Re: Unverifiable Magic
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d6: 0.46% d8: 5.27% d10: 12.5% d12: 19.85% d14: 26.57% d16: 32.5% d18: 37.67% d20: 42.19% It is a much smoother progression of you don't omit d10 and d14-d18. Last edited by zot; 06-25-2018 at 05:17 AM. Reason: clarification |
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08-23-2018, 07:50 PM | #25 |
Join Date: Jul 2018
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Re: Inobvious Magic
Lot of potential here, for sure! I definitely see this as being linkable to the Priest/Theologian talents which, as many have noted, do next to nothing in the old RAW.
The single downside I can see, is the use of polyhedral dice, and that's purely a personal bias. One of the things that I originally liked about TFT, is that I could just raid the Risk set for dice - as a kid I had neither access to a FLGS, nor the credit card and Internet access to order online. But those restrictions are gone now, and I can buy fancy dice to my heart's content – and my wallet's dismay... |
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