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Old 06-25-2015, 08:32 AM   #31
Anders
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Default Re: What would you like to see on #SJGamesLIVE?

You realize there's over 20 people working at SJG? Such a big party would probably be unmanageable.
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Old 06-25-2015, 08:36 AM   #32
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Default Re: What would you like to see on #SJGamesLIVE?

Quote:
Originally Posted by Anders View Post
You realize there's over 20 people working at SJG? Such a big party would probably be unmanageable.
Well, only that handful who deal with the GURPS side of things.
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Old 06-25-2015, 09:26 AM   #33
Andrew Hackard
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Default Re: What would you like to see on #SJGamesLIVE?

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Originally Posted by Ronnke View Post
Well, only that handful who deal with the GURPS side of things.
None of whom live in the same place.
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Old 06-25-2015, 09:29 AM   #34
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Default Re: What would you like to see on #SJGamesLIVE?

How about watching a Munchkin game?
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Old 06-25-2015, 01:49 PM   #35
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Default Re: What would you like to see on #SJGamesLIVE?

Any footnote or explanation for this picture?

http://forums.sjgames.com/attachment...7&d=1431634742


NOte I asked the following question on the April 9th Show and was asking the wrong guy. HOpe to remedy that here...

Is GURPS Car Wars 4e something you think has market potential?
4e Zombietown USA?
(To Be written ) Along the Scenic Route : Day One?

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Old 06-25-2015, 02:19 PM   #36
Ronnke
 
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Default Re: What would you like to see on #SJGamesLIVE?

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Originally Posted by Andrew Hackard View Post
None of whom live in the same place.
All I'm seeing are excuses...I want solutions people...solutions. Where there is a will there is a way, make it so. :P
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Old 06-25-2015, 02:27 PM   #37
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Default Re: What would you like to see on #SJGamesLIVE?

I come to the forums primarily for Car Wars player, so I'm always interested in more Car Wars (Q&A, previews of 6th edition, etc.).

Illuminati, Munchkin, and Ogre are my other three from the active product list.

Some other thoughts that might be interesting:

Do a segment on the MiBs.

A segment on some of SJG's older games that aren't actively in print might be interesting.

Some of the company's history. Ups and down, government raids, etc.

Games that didn't make the cut and why. A discussion of why some games SJG considered didn't make it to production would be very interesting. And/or what had to change in some games in order to make it into production.
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Old 06-25-2015, 02:48 PM   #38
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Default Re: What would you like to see on #SJGamesLIVE?

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How about watching a Munchkin game?
We have seen live Munchkin and Chez Geek played on Geek and Sundry's Tabletop. I'd love to see some of the GURPS guys playing a session, even if it's just a Google Hangout.
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Old 06-25-2015, 03:54 PM   #39
Rhea
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Default Re: What would you like to see on #SJGamesLIVE?

Just got Sean and Steven all set up! Should be starting here in a few minutes. :)
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Old 06-25-2015, 04:15 PM   #40
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Default Re: What would you like to see on #SJGamesLIVE?

Oooh! I won a prize!

Where was I supposed to e-mail my address again?

Edit:
00:21 The central repository is Sean's brain. Braaaaain.
00:39 The implied setting also reminds of 3ed Fantasy Folk, one of my personal favorites.
00:44 Inventions (although I heard Ghostdancer's working on that) and Weird Technology are two areas that could easily be expanded
00:52 The "campaign frames" project would seem to be a natural for asking for submissions from several authors - something between a supplement and a Pyramid number
01:14 I would have liked to hear Steven introduce himself in more depth personally, but maybe that's just me

Last edited by Anders; 06-25-2015 at 05:14 PM.
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