07-18-2005, 09:53 PM | #21 | |
Join Date: Jan 2005
Location: Downunder, mate!
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Re: Spell: Death Vision [Erratum?]
Quote:
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07-18-2005, 10:30 PM | #22 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Spell: Death Vision [Erratum?]
Quote:
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07-18-2005, 10:41 PM | #23 |
Join Date: Aug 2004
Location: Union City, California
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Re: Spell: Death Vision [Erratum?]
GURPS Magic 1E1P (p. 63) "The subject must make a Fright Check at -5; Combat Reflexes does not help here!"
GURPS Magic 2E2P (p. 72) changes that sentence -- keeping everything else the same -- to "The subject is 'stunned' mentally until he can make his IQ roll to shake off the evil effects of the spell." I missed that change when I was checking before. So the current version of Death Vision has been around since at least GURPS Magic 1E2P.
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Kevin C. Wong jahn@csua.berkleley.edu |
07-18-2005, 11:46 PM | #24 | |
Join Date: Jan 2005
Location: Downunder, mate!
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Re: Spell: Death Vision [Erratum?]
Quote:
Apprently, I've skipped from 1E1P to 4e1P -> thus the jarring difference. I should probably pay more attention to the errata :) Actually, checking shows nothing in the errata! I blame Kromm.
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07-19-2005, 12:48 AM | #25 | ||
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Spell: Death Vision [Erratum?]
Quote:
Quote:
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07-19-2005, 05:55 AM | #26 |
Grim Reaper
Join Date: Aug 2004
Location: Italy
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Re: Spell: Death Vision [Erratum?]
Given that the spell description in Magic for 3e was changed (form 1E to 2E), should it be noted on the errata page?
http://www.sjgames.com/gurps/books/Magic/3e/ scroll down, I can't find any reference.
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bye! -- Lut God of the Cult of Stat Normalization |
07-19-2005, 10:51 AM | #27 | |
Join Date: Aug 2004
Location: Union City, California
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Re: Spell: Death Vision [Erratum?]
Quote:
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Kevin C. Wong jahn@csua.berkleley.edu |
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07-19-2005, 11:32 AM | #28 |
Join Date: Aug 2004
Location: USA, Planet Earth, The Milky Way Galaxy
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Re: Spell: Death Vision [Erratum?]
Sounds fair to me. After two turns of casting the mage should at least be able to stun his target.
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07-19-2005, 12:44 PM | #29 | |
Grim Reaper
Join Date: Aug 2004
Location: Italy
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Re: Spell: Death Vision [Erratum?]
Quote:
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bye! -- Lut God of the Cult of Stat Normalization |
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07-19-2005, 05:57 PM | #30 | ||||||
Grim Reaper
Join Date: Aug 2004
Location: Italy
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Re: Spell: Death Vision [Erratum?]
So, does Death Vision work the same in G3 and G4?
Well, I think the answer is no. The text is the same, but how it's gamed out is different. Quote:
Quote:
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But in G4 things are different, see page 420: Quote:
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You got the picture. In G4 our warrior, even if he is a powerful hero, with lots of IQ, never get a chance to act, escape, fight the Necro, whatever . . . This is a change from G3. If I'm not wrong, it seems that the original poster's concerns are well founded: even if Death Vision's text is almost identical, the little changes in how GURPS handles stun have a heavy, nasty side effect. I dunno if this is by design or if it was overlooked.
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