02-18-2021, 01:23 PM | #41 |
Join Date: Jun 2013
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Re: Inconsistent Firearm Stats
I'll post it when I get home (if I don't forget), but IIRC Doug's spreadsheet largely boils down to one equation, something like ((Kinetic Energy)^1.03)/(Cross Sectional Area), multiplied by a constant, to get average damage (divide by 3.5 to get damage in dice).
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02-18-2021, 01:28 PM | #42 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Inconsistent Firearm Stats
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Points of Damage = sqrt (KE in Joules/ (Caliber in mm)^0.4) * 0.6 Nice easy numbers relative to the prior ones. It's an empirical fit, not a physics fit, so don't look for deeper meaning here. Bit better fidelity with GURPS published values for many common rifle bullets (which tend to do pretty well for real-world benchmarks).
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02-18-2021, 02:10 PM | #43 | |
Join Date: Jun 2013
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Re: Inconsistent Firearm Stats
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02-22-2021, 02:16 AM | #44 | |
Join Date: Aug 2004
Location: Buffalo, New York
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Re: Inconsistent Firearm Stats
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I tried using that formula listed above, and using the iconic 7.62mm NATO round. It ends up giving me a 7d6-1 result compared to the original formulagiving 7d6+0. That Variables I used was Bullet Mass 150 Grains, Velocity 2800 ft/second, diamater 7.62mm (used Cartridges of the World for this one. Wikipedia uses a 147 grain bullet in its entry for 2800 fps. The three grain difference made no overall difference in the value of damage for 7d6+0. This It was easy to insert a new line into my spreadsheet and call it "new Damage" using your new formula. I already had a kinetic energy entry on the sheet, so for the variables above, I got a KE value of 3539.77 Joules. IF it helps, my formula for Kinetic Energy was: =(BulletMassInGrams*VelocityInMetersPerSecond^2)/2000 The spreadsheet contains a new damage value listed as: =((KineticEnergyInJoules/ProjDiaInMM^0.4)^0.5)*0.6 Results under the original formula were 25.1 for average damage under the old method, and 23.8 points with the new formula. Not sure if this helps or not. |
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02-22-2021, 07:59 AM | #45 |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Inconsistent Firearm Stats
I added it and related material here to the GURPSwiki.
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