09-16-2013, 11:00 PM | #21 | ||
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: So I dropped my sword... how do I pick it up (in combat)
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09-16-2013, 11:54 PM | #22 |
Join Date: Nov 2007
Location: The City of Subdued Excitement
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Re: So I dropped my sword... how do I pick it up (in combat)
Would this be cinematic, or have actual combatants been known to use this trick?
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09-17-2013, 12:03 AM | #23 |
Join Date: Feb 2009
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Re: So I dropped my sword... how do I pick it up (in combat)
Its very much done in LARP by overly plush LARPers who dont like to bend over if they can help it
It may not be done in a single second or with sharp objects by them, but I could buy it being doable in a single second with sharp objects by people skilled enough to make the Technique roll |
09-17-2013, 12:20 AM | #24 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: So I dropped my sword... how do I pick it up (in combat)
The rule first appears in Quick-Readying Nearby Weapons (GURPS Martial Arts, p. 104), where it is considered realistic, not called out as cinematic. I can't speak to what combatants have been known to do it, but I'm sure Kromm and Peter can.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
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09-17-2013, 12:30 AM | #25 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: So I dropped my sword... how do I pick it up (in combat)
How realistic or unrealistic it will "feel" probably depends on how high the book says you can train it up to. It defaults to Fast Draw-5. If you can train it up to Fast Draw-3, then it'll feel somewhat realistic, but if you can train it up to Fast Draw+2, maybe not so much...
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09-17-2013, 01:25 AM | #26 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: So I dropped my sword... how do I pick it up (in combat)
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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09-17-2013, 02:26 AM | #27 | |
Join Date: Aug 2004
Location: Saskatoon, SK
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Re: So I dropped my sword... how do I pick it up (in combat)
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Turn 1: (Optionally) Step, Crouch, Ready weapon, or barring that, Crouch, then step. Turn 2: Stand, perform maneuver x.
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MiB 7704 Playing: GURPS Nordlond Dragons of Hosgarth Running Savage Worlds Tour of Darkness (Vietnam + Mythos) |
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09-17-2013, 03:03 AM | #28 | |
Join Date: Jan 2010
Location: Brighton
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Re: So I dropped my sword... how do I pick it up (in combat)
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If you want to have a less lethal scenario you can always have the chap who disarmed* the other take a wait "I will run him through when he bends over to retrieve his weapon". And as other have said a disarmed weapon doesn't necessarily just drop at your feet, if it's more than yard away and you don't have extreme move scores your going to have to get to it first. *timings are better with a defensive disarm. Although a big two handed weapon is harder to disarm (easier to target, but harder to remove) |
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09-17-2013, 05:08 AM | #29 |
Join Date: Jan 2005
Location: Idaho Falls, Idaho
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Re: So I dropped my sword... how do I pick it up (in combat)
I've allowed a single second recovery using an acrobatic rollout (roll down, pickup, and stand), having only dodge as a defense.
-Dan |
09-17-2013, 10:01 AM | #30 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: So I dropped my sword... how do I pick it up (in combat)
The crouch-and-grab (at -3) isn't unrealistic, just somewhat difficult and risky (where a two-turn kneel-and-grab isn't). The toe flip is -5; routinely pulling that off in a fight is cinematic, but it's not impossible to do. Just hard.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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readying, retain weapon |
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