02-05-2011, 04:36 AM | #11 | ||||
Join Date: Sep 2006
Location: Luxembourg
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
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Summary, assuming a 1g home gravity: no g-experience: .10 - .20 : -4/DX .21 - .40 : -3/DX .41 - .60 : -2/DX .61 - .80 : -1/DX .81 - 1.19 : no penalty 1.20 - 1.39 : -1/DX 1.40 - 1.59 : -2/DX .... 10 pts g-experience, rule p 350 .10 - .20 : -2/DX .21 - .60 : -1/DX .61 - 1.39 : no penalty 1.40 - 1.79 : -1/Dx 1.80 - 2.19 : -2/Dx .... 10 pts g-experience, rule p 57 .10 - .20 : -2/DX .21 - .40 : -1.5/DX .41 - .60 : -1/DX .61 - .80 : -0.5/DX .81 - 1.19 : no penalty 1.20 - 1.39 : -.5/DX 1.40 - 1.59 : -1/DX ... If you round down, both are the same! This only work with 10 pts g-experience. For 1-pts g-experience... i don't know. easiest is to say that you only halves the penalty in the bracket where your g-experience fall. so , .16 g experience would give : .10 - .20 : -2/DX (4 halved due to g-experience .16) .21 - .40 : -3/DX .41 - .60 : -2/DX .61 - .80 : -1/DX .81 - 1.19 : no penalty 1.20 - 1.39 : -1/DX 1.40 - 1.59 : -2/DX .... By the way, pyramid 15 suggest that, for Action-ThS , you simplify this as each g-experience giving you an additional home gravity, with its own +-.2 no penalty zone. It is cinematic, of course. Celjabba Last edited by Celjabba; 02-05-2011 at 04:50 AM. |
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02-05-2011, 06:36 AM | #12 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
IMO this just means that the penalty is halved for 1-point versions if said 1-point version applies to the gravity the character is currently experiencing.
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02-05-2011, 02:36 PM | #13 | |
Join Date: May 2005
Location: Oz
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
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There is a further problem that it is not clear at all what Basic means by "gravity field".
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02-05-2011, 02:49 PM | #14 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
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When counting the 'distance' (in increments) to a given non-native gravity, you treat increments as double-sized if the non-native gravity in question is one of those listed under your G-XP. |
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02-05-2011, 02:56 PM | #15 |
Join Date: May 2005
Location: Oz
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
I don't want weird interpretations. I want rules written in a clear and explicit style of which the intended meaning is immediately apparent to a harried GM and a slightly bewildered first-time player. Also, I want it clearly stated what is meant by "gravity field".
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Decay is inherent in all composite things. Nod head. Get treat. |
02-05-2011, 03:01 PM | #16 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
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Gravity rules are wacky in general - see my thread about always being better off creating Heavy-Worlder characters as opposed to Light-Worlder (and the related rant about Pressure/Vacuum Support). |
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02-07-2011, 07:16 AM | #17 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
Given that it takes this to explain gravity field, I'd rather they didn't waste page space on it.
As for Improved G-Tolerance not being listed as a learnable advantage, well, they don't list Common Sense either but it does crop up as experience for AIs. Maybe an edited Learnable Advantage list is one more wish for the next print-run/ edition.
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02-07-2011, 10:53 AM | #18 | |
Join Date: May 2005
Location: Oz
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
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Decay is inherent in all composite things. Nod head. Get treat. |
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02-07-2011, 11:03 AM | #19 | ||
Join Date: Oct 2008
Location: Shangri-La
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
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02-07-2011, 01:39 PM | #20 |
Banned
Join Date: Aug 2004
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Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill
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Tags |
free fall, g-experience, g-tolerance, gravity, space |
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