06-16-2017, 01:36 AM | #1 |
Banned
Join Date: May 2017
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Veterinary
Hi there,
yesterday I started building a new organization (aka Millenials) which main goals are about ending the world hunger by using transgenic products. Since it is a subsidiary of another organization, I started giving this one primary contact skills like this: Agribusiness! (14) (Products: Fish products, Flour and Grains, Fruit and vegetables, Herbs and Spices, Meat & Poultry, Nuts and seeds...) Animal Handling (Bovidae, Phasianidae, Salmonidae and Suidae) (1x4), Driving (Heavy Wheeled) (1), Expert Skill (Hydrology) (2), Farming (1), Fishing (0.5), Freight Handling (1), Gardening (0.5), Geography (Physical) (2) and Veterinary (2)... Only to realize that I did not know how the skill "Veterinary" is actually supposed to work. When "healing" humans, Biotech states clearly that you first go with a test of Diagnosis, then you can go all the way Electronics Operation (Medical) and/or Chemistry for a total maximum bonus of +4 and try Diagnosis again. Then you can go to Surgery in order to operate or Physician to prescribe treatment... How do you act when it comes to Veterinary though? Is the skill "Veterinary" supposed to cover all of it? Is it just the "Physician" skill for animals? Thanks. Ps. Does anybody know which skill would cover processing food, such as Smoked/Marinated/Dried fish? Last edited by Alonsua; 06-16-2017 at 01:53 AM. |
06-16-2017, 05:53 AM | #2 |
Join Date: Sep 2004
Location: Canada
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Re: Veterinary
That's a straight-up use of Cooking.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
06-16-2017, 06:28 AM | #3 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Veterinary
Some Times, It also Falls under Housekeeping and Survival as well.
Smoked and Dried fish is basic "Storage" of Fish. as such falls under those skills. Cooking is Banquet Cooking, not day to day cooking [unless you the cook for the High Hall] Most Marinated Fish dishes would fall under this as they were more about making Dried Fish more pleasant after being taken out of storage (and falls under the fancier aspects of the Cooking skill) |
06-16-2017, 06:38 AM | #4 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Veterinary
From looking at the skill, I'd say Veterinary is Physician for animals.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
06-16-2017, 07:00 AM | #5 |
Banned
Join Date: May 2017
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Re: Veterinary
With a bit of luck and some help on the side I have come to the conclussion that processing food comes to Chemistry, with an optional specialty "Chemistry (Food)". Now there is still the question about Veterinary... Shall it be "Physician" for animals or cover all of the medical process?
Anders votes for the first answer, what do the rest of you think? Thanks for answering :) Last edited by Alonsua; 06-16-2017 at 07:34 AM. |
06-16-2017, 10:23 AM | #6 | |||
Join Date: Sep 2004
Location: Canada
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Re: Veterinary
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There's a number of fish dishes that use acidic marinades alone (usually citrus juice) to denature the proteins, rather than combining with heat. The technique is also applicable to land animals, but so under-used that I suspect there's a food safety issue.
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06-16-2017, 10:35 AM | #7 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Veterinary
My opinion is that Veterinary is intended to substitute for all medical skills: Diagnosis, First Aid, Pharmacy, Physician, and Surgery. Most of these take physiology modifiers if you apply them to nonhumans, which are -5 for most normal animals; Veterinary avoids such modifiers, and in fact it defaults to both Physician and Surgery at -5, which exactly matches the physiology modifier. I'd also note that the default to Surgery suggests that you can use Veterinary to perform surgery on animals.
I might exempt Pharmacy from this argument; Veterinary doesn't default to it, and it doesn't take physiology modifiers, and in practice a lot of veterinary prescriptions can be filled at a human pharmacy—you just have to get a pill cutter to adjust the dose for smaller animals. I'd certainly allow the supportive technical skills like Electronics Operation to transfer over without penalty, though you might need someone with Animal Handling to help get the animal to cooperate. (Our third cat was designated an "aggressive patient" by our vets!)
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Bill Stoddard I don't think we're in Oz any more. |
06-16-2017, 10:41 AM | #8 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Veterinary
Although there really should be a physiology modifier for Pharmacy as well. There are a lot of medicines that work differently on animals. Cats in particular are very sensitive to a lot of medicines (paracetamol, or tylenol, for instance, is extremely toxic to our feline friends.)
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
06-16-2017, 10:51 AM | #9 | |
Join Date: Sep 2004
Location: Canada
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Re: Veterinary
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There's other places that indicate that Pharmacy should at least require a Biology or Veterinary check or something. Birds metabolisms are much more alien to humans than a dogs - parrots can be killed by eating avocado. Reptiles more so, fish even more so, and a pet tarantula basically doesn't get medical care because nobody knows what to do with it. The most advanced anaesthetic for spiders is putting them in a box filled with CO2 until they pass out (which blows my mind). Even places that specialize in care for one specific reptile (e.g. alligator sanctuaries) can have a lot of trouble providing help beyond the basic "stitch up holes, set broken bones, pull broken teeth, keep away from other bullying animals" level of care - there just hasn't been a great amount of development of medications that you can give to an alligator.
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06-16-2017, 11:46 AM | #10 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Veterinary
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Bill Stoddard I don't think we're in Oz any more. |
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