Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Ogre and G.E.V.

Reply
 
Thread Tools Display Modes
Old 04-25-2018, 04:31 PM   #121
Leonidas
Banned
 
Join Date: Apr 2017
Location: Milan, Italy
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Two quick questions:

A) Can howitzers intercept cruise misdles?
B) Can cruise missiles fly over crateers in the Ogre map?

My guesses are:

A) Yes
B) No

Any advice is more than welcome.
Leonidas is offline   Reply With Quote
Old 04-25-2018, 04:57 PM   #122
Leonidas
Banned
 
Join Date: Apr 2017
Location: Milan, Italy
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

I am sorry. Another question please!

During overrun combat, INF attack value is doubled for eack infividual squad. Doesn’t this mean that if INF targets Ogre’s threads it does double damage?

Many thanks.
Leonidas is offline   Reply With Quote
Old 04-25-2018, 06:06 PM   #123
dwalend
 
Join Date: Oct 2005
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by Leonidas View Post
During overrun combat, INF attack value is doubled for eack infividual squad. Doesn’t this mean that if INF targets Ogre’s threads it does double damage?
Yes

How about this one: In overrun combat can a 3INF stack combine fire against ogre treads? I think no - all INF fight separately.
dwalend is offline   Reply With Quote
Old 04-25-2018, 06:13 PM   #124
dwalend
 
Join Date: Oct 2005
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by Leonidas View Post
A) Can howitzers intercept cruise missiles?
Yes. But not remarkably well:

Any armor unit with attack strength 3 or more ........ 11 or above

Quote:
B) Can cruise missiles fly over craters in the Ogre map?
Yes. Weapons can shoot over craters.
dwalend is offline   Reply With Quote
Old 04-25-2018, 06:13 PM   #125
wolf90
 
wolf90's Avatar
 
Join Date: Jun 2010
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by Leonidas View Post
A) Can howitzers intercept cruise misdles?
B) Can cruise missiles fly over crateers in the Ogre map?
A) Yes. Any armor unit may try to intercept a Cruise Missile. The chance to do so is dependent upon the attack strength of the unit, which is modified based upon the distance the CM has traveled.

B) Yes. Terrain has no effect on flying Cruise Missiles. (Cruise Missile Crawlers, on the other hand, cannot enter/cross a crater)

Quote:
Originally Posted by Leonidas View Post
During overrun combat, INF attack value is doubled for eack infividual squad. Doesn’t this mean that if INF targets Ogre’s threads it does double damage?
Yes. It still has the same chance to hit (i.e. roll a 5 or 6), but if successful, the squad does double damage.

D.
__________________
Proud sponsor of Ogre KS $4.5k Sheet #3 - Bringing the Vatican Guard, a Tiger-striped mercenary unit, and of course pink GEVs, to a game near you! Orders may be placed here.
wolf90 is offline   Reply With Quote
Old 04-25-2018, 06:15 PM   #126
wolf90
 
wolf90's Avatar
 
Join Date: Jun 2010
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by dwalend View Post
How about this one: In overrun combat can a 3INF stack combine fire against ogre treads? I think no - all INF fight separately.
You are correct. All Infantry are divided into 1-squad counters at the start of an overrun.

D.
__________________
Proud sponsor of Ogre KS $4.5k Sheet #3 - Bringing the Vatican Guard, a Tiger-striped mercenary unit, and of course pink GEVs, to a game near you! Orders may be placed here.
wolf90 is offline   Reply With Quote
Old 04-26-2018, 12:16 AM   #127
Leonidas
Banned
 
Join Date: Apr 2017
Location: Milan, Italy
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by wolf90 View Post
You are correct. All Infantry are divided into 1-squad counters at the start of an overrun.

D.
I screwed this one last week, then (I combined fire on threads form INF in overrun combat on threads, damn).

Many thanks for your answers!

Last edited by Leonidas; 04-26-2018 at 05:37 AM.
Leonidas is offline   Reply With Quote
Old 04-26-2018, 09:33 AM   #128
dwalend
 
Join Date: Oct 2005
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by Leonidas View Post
I screwed this one last week, then (I combined fire on threads form INF in overrun combat on threads, damn).!
It really doesn't change the expected outcome unless the ogre has two or three (or three-to-six in an overrun) treads to go before it drops to the next M.

Single-INF shots blur out a run of bad luck better, but that's just a stats class filtered through my superstition.

Last edited by dwalend; 04-30-2018 at 01:02 PM.
dwalend is offline   Reply With Quote
Old 04-26-2018, 09:53 AM   #129
Desert Scribe
 
Desert Scribe's Avatar
 
Join Date: May 2012
Location: Austin TX
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by wolf90 View Post
You are correct. All Infantry are divided into 1-squad counters at the start of an overrun.
Infantry can still combine attacks in an overrun; they just can't combine defense in an overrun, right?
__________________
My sci-fi/fantasy wargaming blog: Super Galactic Dreadnought
Desert Scribe is offline   Reply With Quote
Old 04-26-2018, 03:35 PM   #130
offsides
 
Join Date: Jun 2008
Location: Cheltenham, PA
Default Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)

Quote:
Originally Posted by Desert Scribe View Post
Infantry can still combine attacks in an overrun; they just can't combine defense in an overrun, right?
No - in an overrun, it's every squad for themselves. This also means they have to be targeted separately, which permits a 3/1 INF to survive attacking something that gets less than 3 shots first. Of course, even a Mk I can hit 5 separate INF targets if undamaged, so it's still low-percentage move until you defang it...
__________________
Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division
offsides is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:28 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.