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Old 09-06-2015, 01:08 AM   #1
Minuteman37
 
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Default Stating the Nazi Soldiers from Wolfenstein: The New Order?

I'm wondering if anyone has stated the Nazis combattants and there equipment from the new Wolfenstein game. I thought about it and I think they'd make a good template base for my Gay Nazi Faction in my Post-Apocalypse game.
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Old 09-06-2015, 02:49 AM   #2
Ternas
 
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Default Re: Stating the Nazi Soldiers from Wolfenstein: The New Order?

I've done a couple generic soldier templates before just to see what they were like, and the best ones you can get for a general campaign is from Gurps Space on page 233.

Basic Grunt

Starting from the bottom, you've got the basic soldier at 70/-35. I didn't do the armor or guns on him since I'm not sure how exactly you'd want to dress them up in your campaign, but in Wolfenstein they'd probably have at least full Light Body Armor, Steel Toed Boots, and a Heavy Helmet during 1946 and armed with a Luger P08 and Hanel StG44 during that period. You can pretty much upgrade the armor to a higher TL during their stint in the 1960s.

Riot Guard

The Riot Guard can be based off of the Elite Trooper lens for the Soldier template bringing it up to 130/-35. Arm them with a shotgun and knife or baton if you want to switch out Knife for Shortsword. Since they're encountered mainly during 1960, their armor could consist of the TL6 Bulletproof Vest, TL7 Riot Armor for legs and arms, and steel toed boots. Their weapon equivalent for them would be the Daewoo USAS-12 loaded with the optional 20 round box magazine.

The Commander

The Officer lens brings the soldier to a 125/-35 point character and doesn't actually help too much in a direct combat situation since their only weapon in Wolfenstein was the Luger P08 for the most part and they lack armor, preferring to stick to the background and call in additional support.


There are a few other Wolfenstein Nazis out there, but once again, those can be easily put together for a quick glance by using the templates from the aforementioned source. The high point is that they do seem to have it so that you can easily switch out their Guns skill with a Beam weapon skill for any sort of more advanced weapon you have out there. Also any disadvantages you wish can be swapped out for those that I've put on there, I just did those for quick reference and character building.

The other weapons that haven't been mentioned, such as the double barreled shotgun and AR Marksmen, you can probably take a quick look at the Wolfenstein Wiki at their trivia section to find what they were based upon and look them up in any of the High Tech gun tables and supplements for their closed equivalents, which is what I did.
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Old 09-06-2015, 02:55 AM   #3
Minuteman37
 
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Default Re: Stating the Nazi Soldiers from Wolfenstein: The New Order?

Quote:
Originally Posted by Ternas View Post
I've done a couple generic soldier templates before just to see what they were like, and the best ones you can get for a general campaign is from Gurps Space on page 233.

Basic Grunt

Starting from the bottom, you've got the basic soldier at 70/-35. I didn't do the armor or guns on him since I'm not sure how exactly you'd want to dress them up in your campaign, but in Wolfenstein they'd probably have at least full Light Body Armor, Steel Toed Boots, and a Heavy Helmet during 1946 and armed with a Luger P08 and Hanel StG44 during that period. You can pretty much upgrade the armor to a higher TL during their stint in the 1960s.

Riot Guard

The Riot Guard can be based off of the Elite Trooper lens for the Soldier template bringing it up to 130/-35. Arm them with a shotgun and knife or baton if you want to switch out Knife for Shortsword. Since they're encountered mainly during 1960, their armor could consist of the TL6 Bulletproof Vest, TL7 Riot Armor for legs and arms, and steel toed boots. Their weapon equivalent for them would be the Daewoo USAS-12 loaded with the optional 20 round box magazine.

The Commander

The Officer lens brings the soldier to a 125/-35 point character and doesn't actually help too much in a direct combat situation since their only weapon in Wolfenstein was the Luger P08 for the most part and they lack armor, preferring to stick to the background and call in additional support.


There are a few other Wolfenstein Nazis out there, but once again, those can be easily put together for a quick glance by using the templates from the aforementioned source. The high point is that they do seem to have it so that you can easily switch out their Guns skill with a Beam weapon skill for any sort of more advanced weapon you have out there. Also any disadvantages you wish can be swapped out for those that I've put on there, I just did those for quick reference and character building.

The other weapons that haven't been mentioned, such as the double barreled shotgun and AR Marksmen, you can probably take a quick look at the Wolfenstein Wiki at their trivia section to find what they were based upon and look them up in any of the High Tech gun tables and supplements for their closed equivalents, which is what I did.
Yea, Space is a treasure trove of good templates, if no one's done the leg work already I guess I'll just use those, make the appropriate gun modifications and add a few biomods from biotech to complete the uber feel I'm going for.
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