04-15-2013, 03:02 PM | #1 |
Join Date: Jul 2012
Location: The Dalles, OR
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DX Penalty for heavy armor?
In the Wearing Armor section in B286, it explains some of the consequences of using armor. However, it doesn't really explain the flexibility mechanic. I'm mainly concerned about DX skills. Wearing a full suit of non flexible armor should give at least a small penalty. What's the official word (Or, where can I find it)?
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04-15-2013, 03:08 PM | #2 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: DX Penalty for heavy armor?
Low-Tech has an expanded rule for layering. However there's no rule that gives a penalty for wearing a single layer.
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04-15-2013, 03:16 PM | #4 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: DX Penalty for heavy armor?
The only armour that should restrict movement is jousting armour and Low-Tech already gives a DX penalty for this. Weight issues are subsumed into encumbrance penalties.
If you want you could apply a familiarity penalty until the wearer becomes used to new armour. Perhaps -1 DX until the wearer has 8 hours of wearing the armour. See Familiarity (p. B169) This video should be required viewing for anyone interested in this subject http://www.youtube.com/watch?v=NqC_squo6X4 This is good too. It shows how the arming doublet, that is mentioned in Low-Tech, functions. The upcoming loadouts book discusses this in more detail. http://www.youtube.com/watch?v=2HwRqJwXXcQ
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04-15-2013, 03:20 PM | #5 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: DX Penalty for heavy armor?
Quote:
The is also in increased FP cost from combat. |
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04-15-2013, 04:15 PM | #6 |
Join Date: Dec 2009
Location: Caxias do Sul, Brazil
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Re: DX Penalty for heavy armor?
You already have -1 Dodge/encumbrance level.
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Tags |
armor, penalty |
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