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Old 07-22-2009, 06:21 AM   #1
Dragondog
Never Been Pretty
 
Join Date: Jan 2005
Default Limitations

I want to make sure that I have understood how limitations work. By my estimations I have gotten the following.

If an advantage is active 25% of the time, would it be a -30% limitation?
If an advantage is active 14% of the time, would it be a -40% limitation?
If an advantage is active 6% of the time, would it be a -50% limitation?

Are these correct? And have someone already made a list of what limitation is given if an advantage only works some of the time? I'm looking for sequences of percentages to a certain limitation value rather than examples of things that would be given that limitation value.
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Old 07-22-2009, 06:34 AM   #2
smurf
Banned
 
Join Date: Jun 2005
Location: Bristol
Default Re: Limitations

Quote:
Originally Posted by Dragondog View Post
I want to make sure that I have understood how limitations work. By my estimations I have gotten the following.

If an advantage is active 25% of the time, would it be a -30% limitation?
If an advantage is active 14% of the time, would it be a -40% limitation?
If an advantage is active 6% of the time, would it be a -50% limitation?

Are these correct? And have someone already made a list of what limitation is given if an advantage only works some of the time? I'm looking for sequences of percentages to a certain limitation value rather than examples of things that would be given that limitation value.

IIRC the activation numbers are:

8
11
14

6% in GURPS is like rolling a 5 or less
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Old 07-22-2009, 06:41 AM   #3
nick012000
 
Join Date: Jul 2009
Default Re: Limitations

Do you mean things like Accessability: Only on Sundays? There's a more thorough explanation of how to rule the value of those in Powers.

Last edited by nick012000; 07-22-2009 at 06:46 AM.
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Old 07-22-2009, 07:25 AM   #4
Dragondog
Never Been Pretty
 
Join Date: Jan 2005
Default Re: Limitations

Quote:
Originally Posted by nick012000 View Post
Do you mean things like Accessability: Only on Sundays? There's a more thorough explanation of how to rule the value of those in Powers.
That's what I was talking about. I'll have to check Powers when I get back home.
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Old 07-22-2009, 07:56 AM   #5
Dinadon
 
Join Date: Aug 2007
Default Re: Limitations

The 25% of the time is right, the other two should be taking steps of -5%, not -10%.
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Old 07-22-2009, 10:21 AM   #6
munin
 
Join Date: Aug 2007
Location: Vermont, USA
Default Re: Limitations

Quote:
Originally Posted by Dragondog View Post
I'm looking for sequences of percentages to a certain limitation value...
There's a table for Accessibility values on p. 99 of Powers. Accessibility, -50% is for "...much less than 1%...".
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Old 07-22-2009, 11:23 AM   #7
Not another shrubbery
 
Join Date: Aug 2004
Default Re: Limitations

To point out to the OP: Over reliance on that Accessibility chart from Powers can lead to difficulties when determining proper values for customized limitations. I've found that it's best to compare a proposed modifier to the closest existing one in the books, then estimate a value based on how much you think the new one is better or worse (for the affected character) than the existing mod, and then comparing that value to other modifiers of similar value to see if it feels like they are about equal in value. You should develop a sense for it after a while, and you can always bounce your ideas off the community if you're stuck.
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Old 07-22-2009, 03:38 PM   #8
Dragondog
Never Been Pretty
 
Join Date: Jan 2005
Default Re: Limitations

Quote:
Originally Posted by Not another shrubbery View Post
To point out to the OP: Over reliance on that Accessibility chart from Powers can lead to difficulties when determining proper values for customized limitations. I've found that it's best to compare a proposed modifier to the closest existing one in the books, then estimate a value based on how much you think the new one is better or worse (for the affected character) than the existing mod, and then comparing that value to other modifiers of similar value to see if it feels like they are about equal in value. You should develop a sense for it after a while, and you can always bounce your ideas off the community if you're stuck.
In this case, Accessibility was what I needed as the phases of the moons would influence the advantage. In my mind it clearly falls under this limitation. And the table in Powers was exactly what I was looking for.

Thanks everyone.
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