09-24-2019, 08:21 PM | #41 |
Join Date: Mar 2016
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Re: [Supers] Malice - A low-powered supers setting
Here's that new sheet I mentioned - Noctis, of the Meteor Squad.
Noctis Real Name: Andrew Cross Secret Identity: Yes Costume: Black body armor and helmet, black cloak Age: 24 Height: 6’0” Weight: 160 lb Sex: Male Race: White Hair: Shoulder-length black Eyes: Grey Powers: Generation of a darkness field, night vision Andrew Cross enlisted in the US Army right out of high school. He didn’t dislike his time in the army, but he didn’t find it fulfilling enough to make a career out of it. When he got home a few years ago, he briefly flirted with the idea of joining law enforcement before eventually deciding to go to college. He quickly discovered that wasn’t for him either. Six months ago, he discovered his new darkness powers. When he read about a new powered spec ops team being assembled, he volunteered. Since then, he’s effectively become the leader of the Meteor Squad. Attributes: ST 10 [0], DX 12 [40], IQ 13 [60], HT 12 [20] Secondary Attributes: Dam 1d-2/1d, BL 20 lb, HP 10 [0], Will 13 [0], Per 13 [0], FP 12 [0], Basic Speed 6.00 [0], Basic Move 6 [0] Advantages: Attractive [4], Charisma 2 [10], Combat Reflexes [15], Dark Vision (Super, -10%) [23], Eidetic Memory [5], Fit [5], Less Sleep 3 [6], Obscure (Vision) 10 (Area Effect 64 yd, +250%, Affected by Night Vision and Dark Vision, -5%, Super, -10%) [67], Protected Vision (Super, -10%) [5] Perks: Cloaked [1] Disadvantages: Chummy [-5], Duty (USEST-A1, 9 or less, Extremely Hazardous) [-10], Guilt Complex [-5], Honesty (12) [-10], Insomniac (Mild) [-10], Secret Identity [-5], Sense of Duty (Team) [-5] Quirks: Careful [-1], Dislikes crowds [-1], Doesn’t like to tell outright lies [-1], Minor Addiction (Caffeine) [-1], Proud [-1] Skills: Acrobatics-10 [1], Acting-12 [1], Area Knowledge (Columbia)-13 [1], Area Knowledge (USA)-13 [1], Brawling-14 [4], Cloak-12 [2], Computer Operation/TL8-13 [1], Criminology-12 [1], Current Affairs/TL8 (Headline News)-13 [1], Detect Lies-12 [2], Driving/TL8 (Motorcycle)-12 [2], Fast-Talk-12 [1], First Aid/TL8-12 [1], Guns/TL8 (Rifle)-14 [4], Hobby Skill (Movies)-13 [1], Intelligence Analysis/TL8-11 [1], Knife-12 [1], Leadership-15 [2], Observation-12 [1], Public Speaking-14 [1], Running-11 [1], Savoir-Faire (Military)-13 [1], Shadowing-12 [1], Soldier/TL8-13 [2], Stealth-13 [4], Swimming-12 [1], Tactics-12 [2], Wrestling-12 [2] Last edited by awesomenessofme1; 09-26-2019 at 04:28 PM. Reason: Changed Guns skill to Rifle |
09-25-2019, 02:50 AM | #42 |
Join Date: Nov 2015
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Re: [Supers] Malice - A low-powered supers setting
Is that obscure 10 on Noctis? The numbers add up, but I would still record it just in case
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09-25-2019, 05:25 AM | #43 |
Join Date: Feb 2016
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Re: [Supers] Malice - A low-powered supers setting
Hm, why don't any of these characters have Power Talents? Without them, they cannot really develop further abilities, nor can they effectively use stunts like combining powers.
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09-25-2019, 09:41 AM | #44 |
Join Date: Sep 2004
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Re: [Supers] Malice - A low-powered supers setting
It sounds like you are going for the classic "were" ? I would try to work in Unkillable 1 by throwing on a "bane" of silver or fire for both Unkillable and Regeneration so she doesn't have to worry about dying until she's taken a lot of damage.
Even with 2 HP/sec, she's going to end up negative with a lot of health checks fast in a serious fight. |
09-25-2019, 09:51 AM | #45 | |
Join Date: Sep 2004
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Re: [Supers] Malice - A low-powered supers setting
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Pistol may suit your campaign but rifle would fit nicely with his military experience. Perhaps make his primary skill more assault rifle/sniper type with pistol as a backup? Fast Draw (Pistol) or FD (Knife) would also help. |
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09-25-2019, 11:17 AM | #46 | ||||
Join Date: Mar 2016
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Re: [Supers] Malice - A low-powered supers setting
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1) I don't fully understand how power talents and power stunts work yet. 2) From what I do understand, they haven't really been necessary for any of the characters I've posted. 3) Keep in mind, no super in this entire setting has even a year's worth of experience. It makes sense that they wouldn't be too developed in that way. Quote:
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The gun skill part makes sense. I'll think about changing that. I've got another character ready to post right now. |
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09-25-2019, 11:18 AM | #47 |
Join Date: Mar 2016
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Re: [Supers] Malice - A low-powered supers setting
Another member of Meteor Squad. That's five out of six.
Blue Dragon Real Name: Stephen Morgan Secret Identity: Yes Costume: Chrome-blue suit of powered armor, stylized to look like a dragon Age: 32 Height: 6’1” Weight: 180 lb Sex: Male Race: White Hair: Brown, cut short Eyes: Green Powers: None About eight months ago, after staying awake for 86 hours straight and drinking an entire pot of coffee, engineer Stephen Morgan sketched out a design for a revolutionary new energy generation system. When he woke up the next day, he tried to build it, but found that it had major issues that prevented scaling it up. However, the microreactor was uniquely suited to serve as the power source for a suit of powered armor. Morgan created an armor suit he called the Blue Dragon. While trying to work out his system’s bugs, he became a hero. Two months ago, he was recruited into Meteor Squad. Attributes: ST 10 (22, 30) [0], DX 11 (13) [20], IQ 14 [80], HT 11 [10] Secondary Attributes: Dam 1d-2/1d (2d/4d, 3d/5d+2), BL 20 lb (97 lb, 180 lb), HP 10 [0], Will 13 [-5], Per 12 [-10], FP 10 [-3], Basic Speed 5.50 (6.00) [0], Basic Move 5 (6) [0] Advantages: Absolute Direction (Requires signal, -20%, Armor¹, -45%, Superscience, -10%) [2], Air Move +3 (Armor, -45%, Superscience, -10%) [3], Attractive [4], Aquatic Mode² (Alternative Ability, x1/5) [4], Burning Attack 6d (Accurate 3, +15%, Increased 1/2D x5, +10%, Side Effect (Stunning), +50%, Surge, +20%, Reduced Range x1/5, -20%, Takes Extra Time 1, -10%, Takes Recharge (5s), -10%, Armor, -45%, Superscience, -10%, Primary Alternative Ability) [30], DR 25 (Can’t wear armor, -40%, Armor, -45%, Superscience, -10%) [25], DX+2 (Armor, -45%, Superscience, -10%) [18], Enhanced Move (Air, Move 120) (Armor, -45%, Superscience, -10%, Alternative Ability, x1/5) [6], External ST +12 (Armor, -45%, Superscience, -10%) [44], External ST +8 (Armor, -45%, Superscience, -10%, Alternative Ability, x1/5) [6], Flight (Cannot Hover, -15%, Nuisance Effect (Hot exhaust), -5%, Armor, -45%, Superscience, -10%) [10], Intuitive Mathematician [5], Natural Weapon (Cutting, Armor Divisor (5), +250%, Extra Damage Type (Large Piercing), +20%, Extra Reach (1, Can switch between C and 1), +30%, Increased Damage +2, +60%, Resilient (Unbreakable), +40%, Switchable, +10%, Armor, -45%, Superscience, -10%, Alternative Ability, x1/5) [5], Status 1 [0], Wealthy [20] Disadvantages: Bad Temper (12) [-10], Curious (12) [-5], Dependent (Son, Built on 0 or less, 6 or less, Loved one) [-15], Dependent (Wife, built on 50% or less, 6 or less, Loved one) [-5], Duty (USEST-A1, 9 or less, Extremely Hazardous) [-10], Enemy (????, 6 or less, Hunter, Unknown) [-12], Overconfidence (12) [-5], Secret Identity [-5], Stubbornness [-5] Quirks: Alcohol Intolerance [-1], Congenial [-1], Hates being corrected [-1], Imaginative [-1], Makes bets with teammates [-1] Skills: Acting-13 [1], Administration-13 [1], Aerobatics-10 (12) [2], Area Knowledge ()-14 [1], Armoury (Battlesuits)-14 [2], Brawling-13 (15) [4], Carousing-11 [1], Chemistry/TL8-13 [2], Computer Operation/TL8-15 [2], Computer Programming-12 [1], Current Affairs (Science & Technology)-14 [1], Detect Lies-11 [2], Driving/TL8 (Automobile)-12 [1], Electrician/TL8-14 [2], Engineer/TL8 (Battlesuit)-14 [4], Engineer/TL8 (Electrical)-13 [2], Engineering (Electronics)-13 [2], Engineer (Materials)-12 [1], Finance-12 [1], Flight-12 [4], Innate Attack (Breath)-13 (15) [4], Mathematics/TL8 (Applied)-13 [2], Navigation/TL8 (Air)-16 [1], Physics-11 [1], Research/TL8-14 [2], Swimming-11 [1], Weird Science-13 [4], Wrestling-10 (12) [1] 1: Gadget (Breakable (DR 25, SM0, Machine), Can be stolen (Must be forcefully removed)), -45% 2: Discriminatory Hearing (Only underwater, -30%, Armor, -45%, Superscience, -10%) [3], Doesn’t Breathe (Gills, -50%, Armor, -45%, Superscience, -10%) [4], Pressure Support 2 (Armor, -45%, Superscience, -10%) [5], Sealed (Armor, -45%, Superscience, -10%) [7] Blue Dragon has a uniquely clunky stat block among the sheets I’ve posted, so here’s a summary of his advantages: Personal Attractive Intuitive Mathematician Status 1 Wealthy Suit Absolute Direction DR 25 DX +2 External ST +12 Flight (Base Air Move 15) Turbocharge (AA) Aquatic Mode (Discriminatory Hearing, Doesn’t Breathe, Pressure Support 2, Sealed) Burning Attack (6d burn sur, Acc 6, Range 10/20, Side Effect (Stunning), takes 1 Ready action before attack, 5 seconds to recharge) Enhanced Air Move 3 (Move 120) External ST+8 Natural Weapon (3d(5) pi+ or cut, Reach C,1) Last edited by awesomenessofme1; 09-25-2019 at 01:32 PM. |
09-25-2019, 12:23 PM | #48 | |
Join Date: Sep 2004
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Re: [Supers] Malice - A low-powered supers setting
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If you are doing your own write-ups (rather than using GCA or some other program), I find it cleans up the presentation quite a bit by separating out gadgets into a different block so you can easily tell what goes with the gadget and which advantages are kept while not using the gadget. Aquatic mode isn't quite how AAs should work. If that's a house rule you are using, that's perfectly valid. Otherwise, you can only have 1 advantage of an AA ability active at one time rather the swapping out a big one for lots of small ones. Last edited by naloth; 09-25-2019 at 01:30 PM. |
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09-25-2019, 01:33 PM | #49 | |
Join Date: Mar 2016
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Re: [Supers] Malice - A low-powered supers setting
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I kind of did that here, with the advantages summary, but your way might work better. There's no way to export GCS files as text, is there? I asked about using a meta-trait as part of an AA on here and got mostly positive results. I think it's a borderline case in RAW, but just call it a house rule if necessary. |
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09-25-2019, 01:54 PM | #50 | ||
Join Date: Sep 2004
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Re: [Supers] Malice - A low-powered supers setting
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