10-10-2019, 02:41 PM | #411 | |
Join Date: Mar 2016
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Re: Minor League Supers [Powers/Supers]
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10-10-2019, 10:31 PM | #412 |
Join Date: Feb 2016
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Re: Minor League Supers [Powers/Supers]
The key thing with any AA is that it should be thematic. For example:
Crushing Attack 8d (Aura, +80%; Double Knockback, +20%; Melee, C, No Parry, -30%; No Blunt Trauma, -20%; No Signature, +20%; No Wounding, -50%; Super, -10%; Uncontrollable, -30%; Variable, +5%) [50] Crushing Attack 3d (AA; Delay, +20%; Malediction 1, +100%; No Signature, +20%; Super, -10%; Symptom, 1/3 HP; Choaking, +100%) [10] |
10-11-2019, 01:06 AM | #413 | |
Join Date: Nov 2015
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Re: Minor League Supers [Powers/Supers]
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10-11-2019, 05:31 AM | #414 |
Join Date: Feb 2016
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Re: Minor League Supers [Powers/Supers]
The first attack would be a Psychokinetic Defensive Aura, which would toss the average attacker seven yards when they attack the character (or their weapon, in the case of a baseball bat or sword). The second attack is just a classic PK Choke.
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10-11-2019, 09:59 AM | #415 |
Join Date: Mar 2016
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Re: Minor League Supers [Powers/Supers]
If that's what it's supposed to be, I don't think Symptom makes much sense. I honestly don't think Choking makes much sense as a Symptom, anyway. Choking can be fixed with a mundane countermeasure that takes a few seconds to apply. That doesn't really make sense with being a Symptom.
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10-11-2019, 10:45 AM | #416 | |
Join Date: Jun 2013
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Re: Minor League Supers [Powers/Supers]
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GURPS Overhaul |
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10-11-2019, 12:56 PM | #417 |
Join Date: Feb 2016
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Re: Minor League Supers [Powers/Supers]
Yes, you are right, it would instead be something else. It should instead be Affliction 1 (Choking, +100%; Delay, +20%; Link, +20%; Malediction 1, +100%; No Signature, +20%; Super, -10%) [35] plus Crushing Attack 1d (Delay, +20%; Link, +20%; Malediction 1, +100%; No Signature, +20%; Super, -10%) [13]. In combination, they are a 10 CP AA to the defensive aura.
Last edited by AlexanderHowl; 10-11-2019 at 01:01 PM. |
10-11-2019, 01:04 PM | #418 |
Join Date: Feb 2016
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Re: Minor League Supers [Powers/Supers]
Or possibly Crushing Attack 2d (Armor Piercing, /10, +200%; Delay, +20%; Increased Range, 5x, +20%; No Signature, +20%; Side Effect, Choking, +150%; Super, -10%) [50].
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10-12-2019, 10:35 PM | #419 |
Join Date: Feb 2016
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Re: Minor League Supers [Powers/Supers]
Death Metal
Death Metal is the name for a female supervillain who uses her magnetic powers to commit crimes. Her principle ability is TK 120 (Magnetism, -50%; Reduced Range, /5, -20%; Reliable, +10, +50%; Super, -10%; Uncontrollable, -30%; Visible, -20%) [120]. While she is a one-trick pony, she is a very effective one-trick pony, as she is capable of hurling cars six dozen yards with pin point accuracy with just a thought. |
10-15-2019, 09:07 AM | #420 |
Join Date: Jan 2006
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Re: Minor League Supers [Powers/Supers]
Pinky Tuskadero can transform into a giant neon-pink hog of considerable durability. She is a frenemy of Javelina - they have fought, teamed up, and exchanged serious insults multiple times.
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