Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-09-2014, 09:17 PM   #41
kirbwarrior
 
kirbwarrior's Avatar
 
Join Date: Jun 2010
Location: Dreamland
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by Otaku View Post
If Ambidexterity is fair at [5], then perhaps Off-Hand Weapon Technique is overpriced, the penalty for using the offhand is too severe and/or Techniques aren't quite properly priced? In this case, RAW has revealed that at least Off-Hand Weapon Technique is overpriced, as it is now available as a penalty eliminating Perk.
I've just been using a sweeping rule that techniques are [1] to buy off completely (and in gritty campaigns, [1] to be allowed to buy hard techniques per techniques or [10] as an UB to cover all hard ones). I've also used it with the rule that defaults are bought off as RAW techniques instead of [4] per level. It makes me think OHWT is completely fair at [1].
__________________
Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
kirbwarrior is offline   Reply With Quote
Old 09-09-2014, 09:21 PM   #42
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by Flyndaran View Post
It would be almost mandatory for any cinematic combat monster, I agree.
Chow Yun Fat characters get on fine with just Off-Hand-Weapon Training (Pistol).
sir_pudding is offline   Reply With Quote
Old 09-09-2014, 10:17 PM   #43
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by sir_pudding View Post
Chow Yun Fat characters get on fine with just Off-Hand-Weapon Training (Pistol).
Jonny one weapon? That's a bit niche, isn't it?
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 09-09-2014, 10:18 PM   #44
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by Flyndaran View Post
Jonny one weapon? That's a bit niche, isn't it?
It's pretty typical. Are you saying that Fat doesn't play cinematic combat monsters?
sir_pudding is offline   Reply With Quote
Old 09-09-2014, 10:24 PM   #45
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by sir_pudding View Post
It's pretty typical. Are you saying that Fat doesn't play cinematic combat monsters?
Gun fu isn't my preferred action genre, so I just forget Jonny one weapons when discussing combat monsters as a character concept.
He certainly fits cinematic combat monster from what I hear.

Would off hand weapon training cover loading a gun as well?
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 09-09-2014, 10:27 PM   #46
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by Flyndaran View Post
Gun fu isn't my preferred action genre, so I just forget Jonny one weapons when discussing combat monsters as a character concept.
He certainly fits cinematic combat monster from what I hear.
I can't really think of a two-handed movie fighter that uses a bunch of different non-improvised weapons.
sir_pudding is offline   Reply With Quote
Old 09-09-2014, 10:39 PM   #47
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by sir_pudding View Post
I can't really think of a two-handed movie fighter that uses a bunch of different non-improvised weapons.
Two handed means if one hand's injured they are toast anyway, regardless of number of dominant hands.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 09-09-2014, 10:43 PM   #48
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by Flyndaran View Post
Two handed means if one hand's injured they are toast anyway, regardless of number of dominant hands.
I meant two weapons, which is relevant to ambidexterity.
sir_pudding is offline   Reply With Quote
Old 09-10-2014, 12:28 AM   #49
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by sir_pudding View Post
I meant two weapons, which is relevant to ambidexterity.
It seems sensible not to put all your eggs in one basket. Rapier and dagger gives more options for example, and in melee that seems needed.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 09-10-2014, 10:14 PM   #50
Joseph Paul
Custom User Title
 
Joseph Paul's Avatar
 
Join Date: Oct 2007
Location: Indianapolis, IN
Default Re: [Basic] Advantage of the Week: Ambidexterity

Quote:
Originally Posted by sir_pudding View Post
If it's supposed to be feature instead of just the Ambidexterity advantage, it needs to have some kind of downside. GURPS racial templates represent differences from humans, not some kind of universal basis.
1) Do we make animals buy ambidexterity?

2) Downsides of ambidexterity as a zero-point feature? Most of what I can come up with are things like it affects writing, personal gestures, tool designs, and architecture for the society of a race of ambi's. Thoughts on more personal downsides?
__________________
Joseph Paul
Joseph Paul is offline   Reply With Quote
Reply

Tags
advantage, advantage of the week, ambidexterity, aotw, basic, off-hand weapon training, week

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:06 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.